Rename gl_particles to r_particles, and allow software to disable particles as well. Thanks sergio!

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-01-29 00:13:01 +00:00
parent 2b165575dd
commit e930c800f0
6 changed files with 50 additions and 30 deletions

View file

@ -100,31 +100,31 @@ float modelalpha; // Ender (EXtend) Alpha
void R_MarkLeaves (void);
cvar_t *r_norefresh;
cvar_t *r_drawentities;
cvar_t *r_drawviewmodel;
cvar_t *r_dynamic;
cvar_t *r_netgraph;
cvar_t *r_norefresh;
cvar_t *r_novis;
cvar_t *r_particles;
cvar_t *r_speeds;
cvar_t *r_shadows;
cvar_t *r_wateralpha;
cvar_t *r_waterripple;
cvar_t *r_dynamic;
cvar_t *r_novis;
cvar_t *r_netgraph;
cvar_t *gl_affinemodels;
cvar_t *gl_clear;
cvar_t *gl_cull;
cvar_t *gl_smooth;
cvar_t *gl_smoothdlights;
cvar_t *gl_affinemodels;
cvar_t *gl_flashblend;
cvar_t *gl_playermip;
cvar_t *gl_nocolors;
cvar_t *gl_keeptjunctions;
cvar_t *gl_particles;
cvar_t *gl_lerp_anim;
cvar_t *gl_fb_models;
cvar_t *gl_fb_bmodels;
cvar_t *gl_keeptjunctions;
cvar_t *gl_lerp_anim;
cvar_t *gl_multitexture;
cvar_t *gl_nocolors;
cvar_t *gl_playermip;
cvar_t *gl_smooth;
cvar_t *gl_smoothdlights;
cvar_t *r_skyname;
cvar_t *gl_skymultipass;