CVAR_FIXME cleanup

This commit is contained in:
Anton E. Gavrilov 2000-06-09 23:37:39 +00:00
parent 6168fcebcc
commit df980b44a1
13 changed files with 2 additions and 495 deletions

View file

@ -84,8 +84,6 @@ int mod_numknown;
unsigned *model_checksum;
texture_t *r_notexture_mip;
/* cvar_t gl_subdivide_size = {"gl_subdivide_size", "128", true};
CVAR_FIXME */
cvar_t *gl_subdivide_size;
/*
@ -95,8 +93,6 @@ Mod_Init
*/
void Mod_Init (void)
{
/* Cvar_RegisterVariable (&gl_subdivide_size);
CVAR_FIXME */
gl_subdivide_size = Cvar_Get("gl_subdivide_size", "128", CVAR_ARCHIVE, "None");
memset (mod_novis, 0xff, sizeof(mod_novis));
}

View file

@ -1148,8 +1148,6 @@ void R_Mirror (void)
glLoadMatrixf (r_base_world_matrix);
/* glColor4f (1,1,1,r_mirroralpha.value);
CVAR_FIXME */
glColor4f (1,1,1,r_mirroralpha->value);
s = cl.worldmodel->textures[mirrortexturenum]->texturechain;
for ( ; s ; s=s->texturechain)

View file

@ -99,8 +99,6 @@ void SubdividePolygon (int numverts, float *verts)
for (i=0 ; i<3 ; i++)
{
m = (mins[i] + maxs[i]) * 0.5;
/* m = gl_subdivide_size.value * floor (m/gl_subdivide_size.value + 0.5);
CVAR_FIXME */
m = gl_subdivide_size->value * floor (m/gl_subdivide_size->value + 0.5);
if (maxs[i] - m < 8)
continue;

View file

@ -64,8 +64,6 @@ static int mouse_oldbuttonstate;
static POINT current_pos;
static float old_mouse_x, old_mouse_y, mx_accum, my_accum;
static qboolean mouseinitialized;
/* static cvar_t m_filter = {"m_filter","0"};
CVAR_FIXME */
static cvar_t *m_filter;
static qboolean restore_spi;
static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
@ -106,62 +104,24 @@ static PDWORD pdwRawValue[JOY_MAX_AXES];
// each time. this avoids any problems with getting back to a default usage
// or when changing from one controller to another. this way at least something
// works.
/* static cvar_t in_joystick = {"joystick","0", true};
CVAR_FIXME */
static cvar_t *in_joystick;
/* static cvar_t joy_name = {"joyname", "joystick"};
CVAR_FIXME */
static cvar_t *joy_name;
/* static cvar_t joy_advanced = {"joyadvanced", "0"};
CVAR_FIXME */
static cvar_t *joy_advanced;
/* static cvar_t joy_advaxisx = {"joyadvaxisx", "0"};
CVAR_FIXME */
static cvar_t *joy_advaxisx;
/* static cvar_t joy_advaxisy = {"joyadvaxisy", "0"};
CVAR_FIXME */
static cvar_t *joy_advaxisy;
/* static cvar_t joy_advaxisz = {"joyadvaxisz", "0"};
CVAR_FIXME */
static cvar_t *joy_advaxisz;
/* static cvar_t joy_advaxisr = {"joyadvaxisr", "0"};
CVAR_FIXME */
static cvar_t *joy_advaxisr;
/* static cvar_t joy_advaxisu = {"joyadvaxisu", "0"};
CVAR_FIXME */
static cvar_t *joy_advaxisu;
/* static cvar_t joy_advaxisv = {"joyadvaxisv", "0"};
CVAR_FIXME */
static cvar_t *joy_advaxisv;
/* static cvar_t joy_forwardthreshold = {"joyforwardthreshold", "0.15"};
CVAR_FIXME */
static cvar_t *joy_forwardthreshold;
/* static cvar_t joy_sidethreshold = {"joysidethreshold", "0.15"};
CVAR_FIXME */
static cvar_t *joy_sidethreshold;
/* static cvar_t joy_pitchthreshold = {"joypitchthreshold", "0.15"};
CVAR_FIXME */
static cvar_t *joy_pitchthreshold;
/* static cvar_t joy_yawthreshold = {"joyyawthreshold", "0.15"};
CVAR_FIXME */
static cvar_t *joy_yawthreshold;
/* static cvar_t joy_forwardsensitivity = {"joyforwardsensitivity", "-1.0"};
CVAR_FIXME */
static cvar_t *joy_forwardsensitivity;
/* static cvar_t joy_sidesensitivity = {"joysidesensitivity", "-1.0"};
CVAR_FIXME */
static cvar_t *joy_sidesensitivity;
/* static cvar_t joy_pitchsensitivity = {"joypitchsensitivity", "1.0"};
CVAR_FIXME */
static cvar_t *joy_pitchsensitivity;
/* static cvar_t joy_yawsensitivity = {"joyyawsensitivity", "-1.0"};
CVAR_FIXME */
static cvar_t *joy_yawsensitivity;
/* static cvar_t joy_wwhack1 = {"joywwhack1", "0.0"};
CVAR_FIXME */
static cvar_t *joy_wwhack1;
/* static cvar_t joy_wwhack2 = {"joywwhack2", "0.0"};
CVAR_FIXME */
static cvar_t *joy_wwhack2;
static qboolean joy_avail, joy_advancedinit, joy_haspov;
@ -546,67 +506,27 @@ IN_Init
void IN_Init (void)
{
// mouse variables
/* Cvar_RegisterVariable (&m_filter);
CVAR_FIXME */
m_filter = Cvar_Get("m_filter", "0", CVAR_NONE, "None");
// joystick variables
/* Cvar_RegisterVariable (&in_joystick);
CVAR_FIXME */
in_joystick = Cvar_Get("joystick", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&joy_name);
CVAR_FIXME */
joy_name = Cvar_Get("joyname", "joystick", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_advanced);
CVAR_FIXME */
joy_advanced = Cvar_Get("joyadvanced", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_advaxisx);
CVAR_FIXME */
joy_advaxisx = Cvar_Get("joyadvaxisx", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_advaxisy);
CVAR_FIXME */
joy_advaxisy = Cvar_Get("joyadvaxisy", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_advaxisz);
CVAR_FIXME */
joy_advaxisz = Cvar_Get("joyadvaxisz", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_advaxisr);
CVAR_FIXME */
joy_advaxisr = Cvar_Get("joyadvaxisr", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_advaxisu);
CVAR_FIXME */
joy_advaxisu = Cvar_Get("joyadvaxisu", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_advaxisv);
CVAR_FIXME */
joy_advaxisv = Cvar_Get("joyadvaxisv", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_forwardthreshold);
CVAR_FIXME */
joy_forwardthreshold = Cvar_Get("joyforwardthreshold", "0.15", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_sidethreshold);
CVAR_FIXME */
joy_sidethreshold = Cvar_Get("joysidethreshold", "0.15", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_pitchthreshold);
CVAR_FIXME */
joy_pitchthreshold = Cvar_Get("joypitchthreshold", "0.15", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_yawthreshold);
CVAR_FIXME */
joy_yawthreshold = Cvar_Get("joyyawthreshold", "0.15", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_forwardsensitivity);
CVAR_FIXME */
joy_forwardsensitivity = Cvar_Get("joyforwardsensitivity", "-1.0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_sidesensitivity);
CVAR_FIXME */
joy_sidesensitivity = Cvar_Get("joysidesensitivity", "-1.0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_pitchsensitivity);
CVAR_FIXME */
joy_pitchsensitivity = Cvar_Get("joypitchsensitivity", "1.0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_yawsensitivity);
CVAR_FIXME */
joy_yawsensitivity = Cvar_Get("joyyawsensitivity", "-1.0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_wwhack1);
CVAR_FIXME */
joy_wwhack1 = Cvar_Get("joywwhack1", "0.0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&joy_wwhack2);
CVAR_FIXME */
joy_wwhack2 = Cvar_Get("joywwhack2", "0.0", CVAR_NONE, "None");
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
@ -779,8 +699,6 @@ void IN_MouseMove (usercmd_t *cmd)
my_accum = 0;
}
/* if (m_filter.value)
CVAR_FIXME */
if (m_filter->value)
{
mouse_x = (mx + old_mouse_x) * 0.5;
@ -795,23 +713,13 @@ void IN_MouseMove (usercmd_t *cmd)
old_mouse_x = mx;
old_mouse_y = my;
/* mouse_x *= sensitivity.value;
CVAR_FIXME */
mouse_x *= sensitivity->value;
/* mouse_y *= sensitivity.value;
CVAR_FIXME */
mouse_y *= sensitivity->value;
// add mouse X/Y movement to cmd
/* if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
CVAR_FIXME */
if ( (in_strafe.state & 1) || (lookstrafe->value && freelook ))
/* cmd->sidemove += m_side.value * mouse_x;
CVAR_FIXME */
cmd->sidemove += m_side->value * mouse_x;
else
/* cl.viewangles[YAW] -= m_yaw.value * mouse_x;
CVAR_FIXME */
cl.viewangles[YAW] -= m_yaw->value * mouse_x;
if (freelook)
@ -819,8 +727,6 @@ void IN_MouseMove (usercmd_t *cmd)
if ( freelook && !(in_strafe.state & 1))
{
/* cl.viewangles[PITCH] += m_pitch.value * mouse_y;
CVAR_FIXME */
cl.viewangles[PITCH] += m_pitch->value * mouse_y;
if (cl.viewangles[PITCH] > 80)
cl.viewangles[PITCH] = 80;
@ -830,12 +736,8 @@ void IN_MouseMove (usercmd_t *cmd)
else
{
if ((in_strafe.state & 1) && noclip_anglehack)
/* cmd->upmove -= m_forward.value * mouse_y;
CVAR_FIXME */
cmd->upmove -= m_forward->value * mouse_y;
else
/* cmd->forwardmove -= m_forward.value * mouse_y;
CVAR_FIXME */
cmd->forwardmove -= m_forward->value * mouse_y;
}
@ -1018,8 +920,6 @@ static void Joy_AdvancedUpdate_f (void)
pdwRawValue[i] = RawValuePointer(i);
}
/* if( joy_advanced.value == 0.0)
CVAR_FIXME */
if( joy_advanced->value == 0.0)
{
// default joystick initialization
@ -1039,33 +939,21 @@ static void Joy_AdvancedUpdate_f (void)
// advanced initialization here
// data supplied by user via joy_axisn cvars
/* dwTemp = (DWORD) joy_advaxisx.value;
CVAR_FIXME */
dwTemp = (DWORD) joy_advaxisx->value;
dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
/* dwTemp = (DWORD) joy_advaxisy.value;
CVAR_FIXME */
dwTemp = (DWORD) joy_advaxisy->value;
dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
/* dwTemp = (DWORD) joy_advaxisz.value;
CVAR_FIXME */
dwTemp = (DWORD) joy_advaxisz->value;
dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
/* dwTemp = (DWORD) joy_advaxisr.value;
CVAR_FIXME */
dwTemp = (DWORD) joy_advaxisr->value;
dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
/* dwTemp = (DWORD) joy_advaxisu.value;
CVAR_FIXME */
dwTemp = (DWORD) joy_advaxisu->value;
dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
/* dwTemp = (DWORD) joy_advaxisv.value;
CVAR_FIXME */
dwTemp = (DWORD) joy_advaxisv->value;
dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
@ -1170,8 +1058,6 @@ static qboolean IN_ReadJoystick (void)
// this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
// rather than having 32768 be the zero point, they have the zero point at 32668
// go figure -- anyway, now we get the full resolution out of the device
/* if (joy_wwhack1.value != 0.0)
CVAR_FIXME */
if (joy_wwhack1->value != 0.0)
{
ji.dwUpos += 100;
@ -1210,8 +1096,6 @@ static void IN_JoyMove (usercmd_t *cmd)
}
// verify joystick is available and that the user wants to use it
/* if (!joy_avail || !in_joystick.value)
CVAR_FIXME */
if (!joy_avail || !in_joystick->value)
{
return;
@ -1224,8 +1108,6 @@ static void IN_JoyMove (usercmd_t *cmd)
}
if (in_speed.state & 1)
/* speed = cl_movespeedkey.value;
CVAR_FIXME */
speed = cl_movespeedkey->value;
else
speed = 1;
@ -1239,8 +1121,6 @@ static void IN_JoyMove (usercmd_t *cmd)
// move centerpoint to zero
fAxisValue -= 32768.0;
/* if (joy_wwhack2.value != 0.0)
CVAR_FIXME */
if (joy_wwhack2->value != 0.0)
{
if (dwAxisMap[i] == AxisTurn)
@ -1263,29 +1143,19 @@ static void IN_JoyMove (usercmd_t *cmd)
switch (dwAxisMap[i])
{
case AxisForward:
/* if ((joy_advanced.value == 0.0) && (in_mlook.state & 1))
CVAR_FIXME */
if ((joy_advanced->value == 0.0) && freelook)
{
// user wants forward control to become look control
/* if (fabs(fAxisValue) > joy_pitchthreshold.value)
CVAR_FIXME */
if (fabs(fAxisValue) > joy_pitchthreshold->value)
{
// if mouse invert is on, invert the joystick pitch value
// only absolute control support here (joy_advanced is false)
/* if (m_pitch.value < 0.0)
CVAR_FIXME */
if (m_pitch->value < 0.0)
{
/* cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
CVAR_FIXME */
cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value;
}
else
{
/* cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
CVAR_FIXME */
cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value;
}
V_StopPitchDrift();
@ -1296,69 +1166,47 @@ static void IN_JoyMove (usercmd_t *cmd)
// disable pitch return-to-center unless requested by user
// *** this code can be removed when the lookspring bug is fixed
// *** the bug always has the lookspring feature on
/* if(lookspring.value == 0.0)
CVAR_FIXME */
if(lookspring->value == 0.0)
if (lookspring->value == 0.0)
V_StopPitchDrift();
}
}
else
{
// user wants forward control to be forward control
/* if (fabs(fAxisValue) > joy_forwardthreshold.value)
CVAR_FIXME */
if (fabs(fAxisValue) > joy_forwardthreshold->value)
{
/* cmd->forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
CVAR_FIXME */
cmd->forwardmove += (fAxisValue * joy_forwardsensitivity->value) * speed * cl_forwardspeed->value;
}
}
break;
case AxisSide:
/* if (fabs(fAxisValue) > joy_sidethreshold.value)
CVAR_FIXME */
if (fabs(fAxisValue) > joy_sidethreshold->value)
{
/* cmd->sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
CVAR_FIXME */
cmd->sidemove += (fAxisValue * joy_sidesensitivity->value) * speed * cl_sidespeed->value;
}
break;
case AxisTurn:
/* if ((in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1)))
CVAR_FIXME */
if ((in_strafe.state & 1) || (lookstrafe->value && freelook))
{
// user wants turn control to become side control
/* if (fabs(fAxisValue) > joy_sidethreshold.value)
CVAR_FIXME */
if (fabs(fAxisValue) > joy_sidethreshold->value)
{
/* cmd->sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
CVAR_FIXME */
cmd->sidemove -= (fAxisValue * joy_sidesensitivity->value) * speed * cl_sidespeed->value;
}
}
else
{
// user wants turn control to be turn control
/* if (fabs(fAxisValue) > joy_yawthreshold.value)
CVAR_FIXME */
if (fabs(fAxisValue) > joy_yawthreshold->value)
{
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
{
/* cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
CVAR_FIXME */
cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity->value) * aspeed * cl_yawspeed->value;
}
else
{
/* cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
CVAR_FIXME */
cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity->value) * speed * 180.0;
}
@ -1369,21 +1217,15 @@ static void IN_JoyMove (usercmd_t *cmd)
case AxisLook:
if (freelook)
{
/* if (fabs(fAxisValue) > joy_pitchthreshold.value)
CVAR_FIXME */
if (fabs(fAxisValue) > joy_pitchthreshold->value)
{
// pitch movement detected and pitch movement desired by user
if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
{
/* cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
CVAR_FIXME */
cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * aspeed * cl_pitchspeed->value;
}
else
{
/* cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
CVAR_FIXME */
cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity->value) * speed * 180.0;
}
V_StopPitchDrift();
@ -1394,8 +1236,6 @@ static void IN_JoyMove (usercmd_t *cmd)
// disable pitch return-to-center unless requested by user
// *** this code can be removed when the lookspring bug is fixed
// *** the bug always has the lookspring feature on
/* if(lookspring.value == 0.0)
CVAR_FIXME */
if(lookspring->value == 0.0)
V_StopPitchDrift();
}

View file

@ -63,8 +63,6 @@ int mod_numknown;
unsigned *model_checksum;
texture_t *r_notexture_mip;
/* cvar_t gl_subdivide_size = {"gl_subdivide_size", "128", true};
CVAR_FIXME */
cvar_t *gl_subdivide_size;
/*
@ -74,8 +72,6 @@ Mod_Init
*/
void Mod_Init (void)
{
/* Cvar_RegisterVariable (&gl_subdivide_size);
CVAR_FIXME */
gl_subdivide_size = Cvar_Get("gl_subdivide_size", "128", CVAR_ARCHIVE, "None");
memset (mod_novis, 0xff, sizeof(mod_novis));
}

View file

@ -1188,11 +1188,6 @@ Pick a vector for the player to shoot along
vector aim(entity, missilespeed)
=============
*/
/* //cvar_t sv_aim = {"sv_aim", "0.93"};
CVAR_FIXME */
//cvar_t *sv_aim;
/* cvar_t sv_aim = {"sv_aim", "2"};
CVAR_FIXME */
cvar_t *sv_aim;
void PF_aim (void)
{
@ -1227,8 +1222,6 @@ void PF_aim (void)
VectorMA (start, 2048, dir, end);
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
if (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM
/* && (!teamplay.value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) )
CVAR_FIXME */
&& (!teamplay->value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) )
{
VectorCopy (pr_global_struct->v_forward, G_VECTOR(OFS_RETURN));
@ -1238,8 +1231,6 @@ void PF_aim (void)
// try all possible entities
VectorCopy (dir, bestdir);
/* bestdist = sv_aim.value;
CVAR_FIXME */
bestdist = sv_aim->value;
bestent = NULL;
@ -1250,8 +1241,6 @@ void PF_aim (void)
continue;
if (check == ent)
continue;
/* if (teamplay.value && ent->v.team > 0 && ent->v.team == check->v.team)
CVAR_FIXME */
if (teamplay->value && ent->v.team > 0 && ent->v.team == check->v.team)
continue; // don't aim at teammate
for (j=0 ; j<3 ; j++)

View file

@ -147,8 +147,6 @@ void R_BeginEdgeFrame (void)
surfaces[1].flags = SURF_DRAWBACKGROUND;
// put the background behind everything in the world
/* if (r_draworder.value)
CVAR_FIXME */
if (r_draworder->value)
{
pdrawfunc = R_GenerateSpansBackward;

View file

@ -130,82 +130,32 @@ float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
void R_MarkLeaves (void);
/* cvar_t r_draworder = {"r_draworder","0"};
CVAR_FIXME */
cvar_t *r_draworder;
/* cvar_t r_speeds = {"r_speeds","0"};
CVAR_FIXME */
cvar_t *r_speeds;
/* cvar_t r_timegraph = {"r_timegraph","0"};
CVAR_FIXME */
cvar_t *r_timegraph;
/* cvar_t r_netgraph = {"r_netgraph","0"};
CVAR_FIXME */
cvar_t *r_netgraph;
/* cvar_t r_zgraph = {"r_zgraph","0"};
CVAR_FIXME */
cvar_t *r_zgraph;
/* cvar_t r_graphheight = {"r_graphheight","15"};
CVAR_FIXME */
cvar_t *r_graphheight;
/* cvar_t r_clearcolor = {"r_clearcolor","2"};
CVAR_FIXME */
cvar_t *r_clearcolor;
/* cvar_t r_waterwarp = {"r_waterwarp","1"};
CVAR_FIXME */
cvar_t *r_waterwarp;
/* cvar_t r_fullbright = {"r_fullbright","0"};
CVAR_FIXME */
cvar_t *r_fullbright;
/* cvar_t r_drawentities = {"r_drawentities","1"};
CVAR_FIXME */
cvar_t *r_drawentities;
/* cvar_t r_drawviewmodel = {"r_drawviewmodel","1"};
CVAR_FIXME */
cvar_t *r_drawviewmodel;
/* cvar_t r_aliasstats = {"r_polymodelstats","0"};
CVAR_FIXME */
cvar_t *r_aliasstats;
/* cvar_t r_dspeeds = {"r_dspeeds","0"};
CVAR_FIXME */
cvar_t *r_dspeeds;
/* cvar_t r_drawflat = {"r_drawflat", "0"};
CVAR_FIXME */
cvar_t *r_drawflat;
/* cvar_t r_ambient = {"r_ambient", "0"};
CVAR_FIXME */
cvar_t *r_ambient;
/* cvar_t r_reportsurfout = {"r_reportsurfout", "0"};
CVAR_FIXME */
cvar_t *r_reportsurfout;
/* cvar_t r_maxsurfs = {"r_maxsurfs", "0"};
CVAR_FIXME */
cvar_t *r_maxsurfs;
/* cvar_t r_numsurfs = {"r_numsurfs", "0"};
CVAR_FIXME */
cvar_t *r_numsurfs;
/* cvar_t r_reportedgeout = {"r_reportedgeout", "0"};
CVAR_FIXME */
cvar_t *r_reportedgeout;
/* cvar_t r_maxedges = {"r_maxedges", "0"};
CVAR_FIXME */
cvar_t *r_maxedges;
/* cvar_t r_numedges = {"r_numedges", "0"};
CVAR_FIXME */
cvar_t *r_numedges;
/* cvar_t r_aliastransbase = {"r_aliastransbase", "200"};
CVAR_FIXME */
cvar_t *r_aliastransbase;
/* cvar_t r_aliastransadj = {"r_aliastransadj", "100"};
CVAR_FIXME */
cvar_t *r_aliastransadj;
/* cvar_t gl_flashblend = {"gl_flashblend", "0"};
CVAR_FIXME */
cvar_t *gl_flashblend;
/* extern cvar_t scr_fov;
CVAR_FIXME */
extern cvar_t *scr_fov;
void CreatePassages (void);
@ -269,77 +219,29 @@ void R_Init (void)
Cmd_AddCommand ("pointfile", R_ReadPointFile_f);
Cmd_AddCommand ("loadsky", R_LoadSky_f);
/* Cvar_RegisterVariable (&r_draworder);
CVAR_FIXME */
r_draworder = Cvar_Get("r_draworder", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_speeds);
CVAR_FIXME */
r_speeds = Cvar_Get("r_speeds", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_timegraph);
CVAR_FIXME */
r_timegraph = Cvar_Get("r_timegraph", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_netgraph);
CVAR_FIXME */
r_netgraph = Cvar_Get("r_netgraph", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_zgraph);
CVAR_FIXME */
r_zgraph = Cvar_Get("r_zgraph", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_graphheight);
CVAR_FIXME */
r_graphheight = Cvar_Get("r_graphheight", "15", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_drawflat);
CVAR_FIXME */
r_drawflat = Cvar_Get("r_drawflat", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_ambient);
CVAR_FIXME */
r_ambient = Cvar_Get("r_ambient", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_clearcolor);
CVAR_FIXME */
r_clearcolor = Cvar_Get("r_clearcolor", "2", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_waterwarp);
CVAR_FIXME */
r_waterwarp = Cvar_Get("r_waterwarp", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_fullbright);
CVAR_FIXME */
r_fullbright = Cvar_Get("r_fullbright", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_drawentities);
CVAR_FIXME */
r_drawentities = Cvar_Get("r_drawentities", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_drawviewmodel);
CVAR_FIXME */
r_drawviewmodel = Cvar_Get("r_drawviewmodel", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_aliasstats);
CVAR_FIXME */
r_aliasstats = Cvar_Get("r_polymodelstats", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_dspeeds);
CVAR_FIXME */
r_dspeeds = Cvar_Get("r_dspeeds", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_reportsurfout);
CVAR_FIXME */
r_reportsurfout = Cvar_Get("r_reportsurfout", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_maxsurfs);
CVAR_FIXME */
r_maxsurfs = Cvar_Get("r_maxsurfs", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_numsurfs);
CVAR_FIXME */
r_numsurfs = Cvar_Get("r_numsurfs", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_reportedgeout);
CVAR_FIXME */
r_reportedgeout = Cvar_Get("r_reportedgeout", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_maxedges);
CVAR_FIXME */
r_maxedges = Cvar_Get("r_maxedges", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_numedges);
CVAR_FIXME */
r_numedges = Cvar_Get("r_numedges", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_aliastransbase);
CVAR_FIXME */
r_aliastransbase = Cvar_Get("r_aliastransbase", "200", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&r_aliastransadj);
CVAR_FIXME */
r_aliastransadj = Cvar_Get("r_aliastransadj", "100", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&gl_flashblend); // FIXME: remove this! --KB
CVAR_FIXME */
gl_flashblend = Cvar_Get("gl_flashblend", "0", CVAR_NONE, "None"); // FIXME: remove this! --KB
r_maxedges->value = (float)NUMSTACKEDGES;
@ -386,8 +288,6 @@ void R_NewMap (void)
r_viewleaf = NULL;
R_ClearParticles ();
/* r_cnumsurfs = r_maxsurfs.value;
CVAR_FIXME */
r_cnumsurfs = r_maxsurfs->value;
if (r_cnumsurfs <= MINSURFACES)
@ -412,8 +312,6 @@ void R_NewMap (void)
r_maxedgesseen = 0;
r_maxsurfsseen = 0;
/* r_numallocatededges = r_maxedges.value;
CVAR_FIXME */
r_numallocatededges = r_maxedges->value;
if (r_numallocatededges < MINEDGES)
@ -445,14 +343,10 @@ void R_SetVrect (vrect_t *pvrectin, vrect_t *pvrect, int lineadj)
float size;
qboolean full = false;
/* if (scr_viewsize.value >= 100.0) {
CVAR_FIXME */
if (scr_viewsize->value >= 100.0) {
size = 100.0;
full = true;
} else
/* size = scr_viewsize.value;
CVAR_FIXME */
size = scr_viewsize->value;
if (cl.intermission)
@ -463,15 +357,11 @@ void R_SetVrect (vrect_t *pvrectin, vrect_t *pvrect, int lineadj)
}
size /= 100.0;
/* if (!cl_sbar.value && full)
CVAR_FIXME */
if (!cl_sbar->value && full)
h = pvrectin->height;
else
h = pvrectin->height - lineadj;
/* // h = (!cl_sbar.value && size==1.0) ? pvrectin->height : (pvrectin->height - lineadj);
CVAR_FIXME */
// h = (!cl_sbar->value && size==1.0) ? pvrectin->height : (pvrectin->height - lineadj);
// h = pvrectin->height - lineadj;
if (full)
@ -485,8 +375,6 @@ void R_SetVrect (vrect_t *pvrectin, vrect_t *pvrect, int lineadj)
}
pvrect->width &= ~7;
pvrect->height = pvrectin->height * size;
/* if (cl_sbar.value || !full) {
CVAR_FIXME */
if (cl_sbar->value || !full) {
if (pvrect->height > pvrectin->height - lineadj)
pvrect->height = pvrectin->height - lineadj;
@ -610,15 +498,9 @@ void R_ViewChanged (vrect_t *pvrect, int lineadj, float aspect)
res_scale = sqrt ((double)(r_refdef.vrect.width * r_refdef.vrect.height) /
(320.0 * 152.0)) *
(2.0 / r_refdef.horizontalFieldOfView);
/* r_aliastransition = r_aliastransbase.value * res_scale;
CVAR_FIXME */
r_aliastransition = r_aliastransbase->value * res_scale;
/* r_resfudge = r_aliastransadj.value * res_scale;
CVAR_FIXME */
r_resfudge = r_aliastransadj->value * res_scale;
/* if (scr_fov.value <= 90.0)
CVAR_FIXME */
if (scr_fov->value <= 90.0)
r_fov_greater_than_90 = false;
else
@ -697,8 +579,6 @@ void R_DrawEntitiesOnList (void)
vec3_t dist;
float add;
/* if (!r_drawentities.value)
CVAR_FIXME */
if (!r_drawentities->value)
return;
@ -775,8 +655,6 @@ void R_DrawViewModel (void)
float add;
dlight_t *dl;
/* if (!r_drawviewmodel.value || r_fov_greater_than_90 || !Cam_DrawViewModel())
CVAR_FIXME */
if (!r_drawviewmodel->value || r_fov_greater_than_90 || !Cam_DrawViewModel())
return;
@ -908,8 +786,6 @@ void R_DrawBEntitiesOnList (void)
model_t *clmodel;
float minmaxs[6];
/* if (!r_drawentities.value)
CVAR_FIXME */
if (!r_drawentities->value)
return;
@ -1065,8 +941,6 @@ void R_EdgeDrawing (void)
R_BeginEdgeFrame ();
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
{
rw_time1 = Sys_DoubleTime ();
@ -1081,8 +955,6 @@ void R_EdgeDrawing (void)
// z writes, so have the driver turn z compares on now
D_TurnZOn ();
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
{
rw_time2 = Sys_DoubleTime ();
@ -1091,16 +963,12 @@ void R_EdgeDrawing (void)
R_DrawBEntitiesOnList ();
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
{
db_time2 = Sys_DoubleTime ();
se_time1 = db_time2;
}
/* if (!r_dspeeds.value)
CVAR_FIXME */
if (!r_dspeeds->value)
{
VID_UnlockBuffer ();
@ -1126,8 +994,6 @@ void R_RenderView_ (void)
r_warpbuffer = warpbuffer;
/* if (r_timegraph.value || r_speeds.value || r_dspeeds.value)
CVAR_FIXME */
if (r_timegraph->value || r_speeds->value || r_dspeeds->value)
r_time1 = Sys_DoubleTime ();
@ -1148,8 +1014,6 @@ SetVisibilityByPassages ();
if (!r_worldentity.model || !cl.worldmodel)
Sys_Error ("R_RenderView: NULL worldmodel");
/* if (!r_dspeeds.value)
CVAR_FIXME */
if (!r_dspeeds->value)
{
VID_UnlockBuffer ();
@ -1159,8 +1023,6 @@ SetVisibilityByPassages ();
R_EdgeDrawing ();
/* if (!r_dspeeds.value)
CVAR_FIXME */
if (!r_dspeeds->value)
{
VID_UnlockBuffer ();
@ -1168,8 +1030,6 @@ SetVisibilityByPassages ();
VID_LockBuffer ();
}
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
{
se_time2 = Sys_DoubleTime ();
@ -1178,8 +1038,6 @@ SetVisibilityByPassages ();
R_DrawEntitiesOnList ();
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
{
de_time2 = Sys_DoubleTime ();
@ -1188,8 +1046,6 @@ SetVisibilityByPassages ();
R_DrawViewModel ();
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
{
dv_time2 = Sys_DoubleTime ();
@ -1198,8 +1054,6 @@ SetVisibilityByPassages ();
R_DrawParticles ();
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
dp_time2 = Sys_DoubleTime ();
@ -1208,43 +1062,27 @@ SetVisibilityByPassages ();
V_SetContentsColor (r_viewleaf->contents);
/* if (r_timegraph.value)
CVAR_FIXME */
if (r_timegraph->value)
R_TimeGraph ();
/* if (r_netgraph.value)
CVAR_FIXME */
if (r_netgraph->value)
R_NetGraph ();
/* if (r_zgraph.value)
CVAR_FIXME */
if (r_zgraph->value)
R_ZGraph ();
/* if (r_aliasstats.value)
CVAR_FIXME */
if (r_aliasstats->value)
R_PrintAliasStats ();
/* if (r_speeds.value)
CVAR_FIXME */
if (r_speeds->value)
R_PrintTimes ();
/* if (r_dspeeds.value)
CVAR_FIXME */
if (r_dspeeds->value)
R_PrintDSpeeds ();
/* if (r_reportsurfout.value && r_outofsurfaces)
CVAR_FIXME */
if (r_reportsurfout->value && r_outofsurfaces)
Con_Printf ("Short %d surfaces\n", r_outofsurfaces);
/* if (r_reportedgeout.value && r_outofedges)
CVAR_FIXME */
if (r_reportedgeout->value && r_outofedges)
Con_Printf ("Short roughly %d edges\n", r_outofedges * 2 / 3);

View file

@ -157,8 +157,6 @@ void R_BuildLightMap (void)
size = smax*tmax;
lightmap = surf->samples;
/* if ( r_fullbright.value || !cl.worldmodel->lightdata)
CVAR_FIXME */
if (/* r_fullbright->value || */ !cl.worldmodel->lightdata)
{
for (i=0 ; i<size ; i++)

View file

@ -527,11 +527,7 @@ void Sbar_DrawInventory (void)
qboolean headsup;
qboolean hudswap;
/* headsup = !(cl_sbar.value || scr_viewsize.value<100);
CVAR_FIXME */
headsup = !(cl_sbar->value || scr_viewsize->value<100);
/* hudswap = cl_hudswap.value; // Get that nasty float out :)
CVAR_FIXME */
hudswap = cl_hudswap->value; // Get that nasty float out :)
if (!headsup)
@ -743,10 +739,8 @@ Sbar_DrawNormal
*/
void Sbar_DrawNormal (void)
{
/* if (cl_sbar.value || scr_viewsize.value<100)
CVAR_FIXME */
if (cl_sbar->value || scr_viewsize->value<100)
Sbar_DrawPic (0, 0, sb_sbar);
Sbar_DrawPic (0, 0, sb_sbar);
// armor
if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
@ -797,8 +791,6 @@ void Sbar_Draw (void)
qboolean headsup;
char st[512];
/* headsup = !(cl_sbar.value || scr_viewsize.value<100);
CVAR_FIXME */
headsup = !(cl_sbar->value || scr_viewsize->value<100);
if ((sb_updates >= vid.numpages) && !headsup)
return;

View file

@ -265,8 +265,6 @@ int main (int argc, char **argv)
{
// Now we want to give some processing time to other applications,
// such as qw_client, running on this machine.
/* sleep_msec = sys_sleep.value;
CVAR_FIXME */
sleep_msec = sys_sleep->value;
if (sleep_msec > 0)
{

View file

@ -48,8 +48,6 @@
/* This is unused in the client, but we need the symbol there too. */
server_static_t svs;
/* cvar_t sys_nostdout = {"sys_nostdout","0"};
CVAR_FIXME */
cvar_t *sys_nostdout;
/* The translation table between the graphical font and plain ASCII --KB */

View file

@ -93,52 +93,22 @@ extern viddef_t vid; // global video state
#define MODE_FULLSCREEN_DEFAULT (MODE_WINDOWED + 3)
// Note that 0 is MODE_WINDOWED
/* cvar_t vid_mode = {"vid_mode","0", false};
CVAR_FIXME */
cvar_t *vid_mode;
// Note that 0 is MODE_WINDOWED
/* cvar_t _vid_default_mode = {"_vid_default_mode","0", true};
CVAR_FIXME */
cvar_t *_vid_default_mode;
// Note that 3 is MODE_FULLSCREEN_DEFAULT
/* cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", true};
CVAR_FIXME */
cvar_t *_vid_default_mode_win;
/* cvar_t vid_wait = {"vid_wait","0"};
CVAR_FIXME */
cvar_t *vid_wait;
/* cvar_t vid_nopageflip = {"vid_nopageflip","0", true};
CVAR_FIXME */
cvar_t *vid_nopageflip;
/* cvar_t _vid_wait_override = {"_vid_wait_override", "0", true};
CVAR_FIXME */
cvar_t *_vid_wait_override;
/* cvar_t vid_config_x = {"vid_config_x","800", true};
CVAR_FIXME */
cvar_t *vid_config_x;
/* cvar_t vid_config_y = {"vid_config_y","600", true};
CVAR_FIXME */
cvar_t *vid_config_y;
/* cvar_t vid_stretch_by_2 = {"vid_stretch_by_2","1", true};
CVAR_FIXME */
cvar_t *vid_stretch_by_2;
/* cvar_t _windowed_mouse = {"_windowed_mouse","0", true};
CVAR_FIXME */
cvar_t *_windowed_mouse;
/* cvar_t vid_fullscreen_mode = {"vid_fullscreen_mode","3", true};
CVAR_FIXME */
cvar_t *vid_fullscreen_mode;
/* cvar_t vid_windowed_mode = {"vid_windowed_mode","0", true};
CVAR_FIXME */
cvar_t *vid_windowed_mode;
/* cvar_t block_switch = {"block_switch","0", true};
CVAR_FIXME */
cvar_t *block_switch;
/* cvar_t vid_window_x = {"vid_window_x", "0", true};
CVAR_FIXME */
cvar_t *vid_window_x;
/* cvar_t vid_window_y = {"vid_window_y", "0", true};
CVAR_FIXME */
cvar_t *vid_window_y;
typedef struct {
@ -247,17 +217,9 @@ VID_CheckWindowXY
void VID_CheckWindowXY (void)
{
/* if (((int)vid_window_x.value > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
CVAR_FIXME */
if (((int)vid_window_x->value > (GetSystemMetrics (SM_CXSCREEN) - 160)) ||
/* ((int)vid_window_y.value > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
CVAR_FIXME */
((int)vid_window_y->value > (GetSystemMetrics (SM_CYSCREEN) - 120)) ||
/* ((int)vid_window_x.value < 0) ||
CVAR_FIXME */
((int)vid_window_x->value < 0) ||
/* ((int)vid_window_y.value < 0))
CVAR_FIXME */
((int)vid_window_y->value < 0))
{
Cvar_SetValue (vid_window_x, 0.0);
@ -419,8 +381,6 @@ int VID_Suspend (MGLDC *dc, int flags)
if (flags & MGL_DEACTIVATE)
{
// FIXME: this doesn't currently work on NT
/* if (block_switch.value && !WinNT)
CVAR_FIXME */
if (block_switch->value && !WinNT)
{
return MGL_NO_DEACTIVATE;
@ -1138,30 +1098,16 @@ void VID_CheckModedescFixup (int mode)
if (mode == MODE_SETTABLE_WINDOW)
{
/* modelist[mode].stretched = (int)vid_stretch_by_2.value;
CVAR_FIXME */
modelist[mode].stretched = (int)vid_stretch_by_2->value;
stretch = modelist[mode].stretched;
/* if (vid_config_x.value < (320 << stretch))
CVAR_FIXME */
if (vid_config_x->value < (320 << stretch))
/* vid_config_x.value = 320 << stretch;
CVAR_FIXME */
vid_config_x->value = 320 << stretch;
/* if (vid_config_y.value < (200 << stretch))
CVAR_FIXME */
if (vid_config_y->value < (200 << stretch))
/* vid_config_y.value = 200 << stretch;
CVAR_FIXME */
vid_config_y->value = 200 << stretch;
/* x = (int)vid_config_x.value;
CVAR_FIXME */
x = (int)vid_config_x->value;
/* y = (int)vid_config_y.value;
CVAR_FIXME */
y = (int)vid_config_y->value;
snprintf (modelist[mode].modedesc, sizeof(modelist[mode].modedesc), "%dx%d", x, y);
modelist[mode].width = x;
@ -1438,11 +1384,7 @@ qboolean VID_SetWindowedMode (int modenum)
// position and show the DIB window
VID_CheckWindowXY ();
/* SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
CVAR_FIXME */
SetWindowPos (mainwindow, NULL, (int)vid_window_x->value,
/* (int)vid_window_y.value, 0, 0,
CVAR_FIXME */
(int)vid_window_y->value, 0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
@ -1510,8 +1452,6 @@ qboolean VID_SetFullscreenMode (int modenum)
mgldc = memdc = NULL;
if ((mgldc = createDisplayDC (modelist[modenum].stretched ||
/* (int)vid_nopageflip.value)) == NULL)
CVAR_FIXME */
(int)vid_nopageflip->value)) == NULL)
{
return false;
@ -1736,8 +1676,6 @@ int VID_SetMode (int modenum, unsigned char *palette)
// Set either the fullscreen or windowed mode
if (modelist[modenum].type == MS_WINDOWED)
{
/* if (_windowed_mouse.value && key_dest == key_game)
CVAR_FIXME */
if (_windowed_mouse->value && key_dest == key_game)
{
stat = VID_SetWindowedMode(modenum);
@ -1879,8 +1817,6 @@ void VID_LockBuffer (void)
else
screenwidth = vid.rowbytes;
/* if (lcd_x.value)
CVAR_FIXME */
/*
// disabled until someone fixes, not defined right or anything
if (lcd_x->value)
@ -2136,8 +2072,6 @@ VID_Windowed_f
void VID_Windowed_f (void)
{
/* VID_SetMode ((int)vid_windowed_mode.value, vid_curpal);
CVAR_FIXME */
VID_SetMode ((int)vid_windowed_mode->value, vid_curpal);
}
@ -2150,8 +2084,6 @@ VID_Fullscreen_f
void VID_Fullscreen_f (void)
{
/* VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
CVAR_FIXME */
VID_SetMode ((int)vid_fullscreen_mode->value, vid_curpal);
}
@ -2197,50 +2129,20 @@ void VID_Init (unsigned char *palette)
int basenummodes;
byte *ptmp;
/* Cvar_RegisterVariable (&vid_mode);
CVAR_FIXME */
vid_mode = Cvar_Get("vid_mode", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&vid_wait);
CVAR_FIXME */
vid_wait = Cvar_Get("vid_wait", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&vid_nopageflip);
CVAR_FIXME */
vid_nopageflip = Cvar_Get("vid_nopageflip", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&_vid_wait_override);
CVAR_FIXME */
_vid_wait_override = Cvar_Get("_vid_wait_override", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&_vid_default_mode);
CVAR_FIXME */
_vid_default_mode = Cvar_Get("_vid_default_mode", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&_vid_default_mode_win);
CVAR_FIXME */
_vid_default_mode_win = Cvar_Get("_vid_default_mode_win", "3", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&vid_config_x);
CVAR_FIXME */
vid_config_x = Cvar_Get("vid_config_x", "800", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&vid_config_y);
CVAR_FIXME */
vid_config_y = Cvar_Get("vid_config_y", "600", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&vid_stretch_by_2);
CVAR_FIXME */
vid_stretch_by_2 = Cvar_Get("vid_stretch_by_2", "1", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&_windowed_mouse);
CVAR_FIXME */
_windowed_mouse = Cvar_Get("_windowed_mouse", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&vid_fullscreen_mode);
CVAR_FIXME */
vid_fullscreen_mode = Cvar_Get("vid_fullscreen_mode", "3", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&vid_windowed_mode);
CVAR_FIXME */
vid_windowed_mode = Cvar_Get("vid_windowed_mode", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&block_switch);
CVAR_FIXME */
block_switch = Cvar_Get("block_switch", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&vid_window_x);
CVAR_FIXME */
vid_window_x = Cvar_Get("vid_window_x", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&vid_window_y);
CVAR_FIXME */
vid_window_y = Cvar_Get("vid_window_y", "0", CVAR_ARCHIVE, "None");
Cmd_AddCommand ("vid_testmode", VID_TestMode_f);
@ -2484,11 +2386,7 @@ void VID_Update (vrect_t *rects)
{
GetWindowRect (mainwindow, &trect);
/* if ((trect.left != (int)vid_window_x.value) ||
CVAR_FIXME */
if ((trect.left != (int)vid_window_x->value) ||
/* (trect.top != (int)vid_window_y.value))
CVAR_FIXME */
(trect.top != (int)vid_window_y->value))
{
if (COM_CheckParm ("-resetwinpos"))
@ -2498,21 +2396,13 @@ void VID_Update (vrect_t *rects)
}
VID_CheckWindowXY ();
/* SetWindowPos (mainwindow, NULL, (int)vid_window_x.value,
CVAR_FIXME */
SetWindowPos (mainwindow, NULL, (int)vid_window_x->value,
/* (int)vid_window_y.value, 0, 0,
CVAR_FIXME */
(int)vid_window_y->value, 0, 0,
SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
}
}
/* if ((_vid_default_mode_win.value != vid_default) &&
CVAR_FIXME */
if ((_vid_default_mode_win->value != vid_default) &&
/* (!startwindowed || (_vid_default_mode_win.value < MODE_FULLSCREEN_DEFAULT)))
CVAR_FIXME */
(!startwindowed || (_vid_default_mode_win->value < MODE_FULLSCREEN_DEFAULT)))
{
firstupdate = 0;
@ -2523,18 +2413,12 @@ void VID_Update (vrect_t *rects)
Cvar_SetValue (vid_window_y, 0.0);
}
/* if ((_vid_default_mode_win.value < 0) ||
CVAR_FIXME */
if ((_vid_default_mode_win->value < 0) ||
/* (_vid_default_mode_win.value >= nummodes))
CVAR_FIXME */
(_vid_default_mode_win->value >= nummodes))
{
Cvar_SetValue (_vid_default_mode_win, windowed_default);
}
/* Cvar_SetValue ("vid_mode", _vid_default_mode_win.value);
CVAR_FIXME */
Cvar_SetValue (vid_mode, _vid_default_mode_win->value);
}
}
@ -2552,12 +2436,8 @@ void VID_Update (vrect_t *rects)
}
else
{
/* if ((int)vid_mode.value != vid_realmode)
CVAR_FIXME */
if ((int)vid_mode->value != vid_realmode)
{
/* VID_SetMode ((int)vid_mode.value, vid_curpal);
CVAR_FIXME */
VID_SetMode ((int)vid_mode->value, vid_curpal);
Cvar_SetValue (vid_mode, (float)vid_modenum);
// so if mode set fails, we don't keep on
@ -2569,8 +2449,6 @@ void VID_Update (vrect_t *rects)
// handle the mouse state when windowed if that's changed
if (modestate == MS_WINDOWED)
{
/* if (!_windowed_mouse.value) {
CVAR_FIXME */
if (!_windowed_mouse->value) {
if (windowed_mouse) {
IN_DeactivateMouse ();
@ -2952,8 +2830,6 @@ void AppActivate(BOOL fActive, BOOL minimize)
IN_ActivateMouse ();
IN_HideMouse ();
}
/* else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && key_dest == key_game)
CVAR_FIXME */
else if ((modestate == MS_WINDOWED) && _windowed_mouse->value && key_dest == key_game)
{
IN_ActivateMouse ();
@ -2986,8 +2862,6 @@ void AppActivate(BOOL fActive, BOOL minimize)
IN_DeactivateMouse ();
IN_ShowMouse ();
}
/* else if ((modestate == MS_WINDOWED) && _windowed_mouse.value && mouseactive * /)
CVAR_FIXME */
else if ((modestate == MS_WINDOWED) && _windowed_mouse->value /* && mouseactive */)
{
IN_DeactivateMouse ();
@ -3006,8 +2880,6 @@ VID_HandlePause
void VID_HandlePause (qboolean pause)
{
#if 0
/* if ((modestate == MS_WINDOWED) && _windowed_mouse.value)
CVAR_FIXME */
if ((modestate == MS_WINDOWED) && _windowed_mouse->value)
{
if (pause)
@ -3074,8 +2946,6 @@ LONG WINAPI MainWndProc (
force_mode_set = false;
}
/* VID_SetMode ((int)vid_fullscreen_mode.value, vid_curpal);
CVAR_FIXME */
VID_SetMode ((int)vid_fullscreen_mode->value, vid_curpal);
break;
@ -3456,8 +3326,6 @@ void VID_MenuDraw (void)
M_Print (2*8, 36 + MODE_AREA_HEIGHT * 8 + 8*5, temp);
}
/* ptr = VID_GetModeDescription2 ((int)_vid_default_mode_win.value);
CVAR_FIXME */
ptr = VID_GetModeDescription2 ((int)_vid_default_mode_win->value);
if (ptr)