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More tweaking of stuff, fixed a minor bug in the loc stuff, may still
have the crash causer though.
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4 changed files with 8 additions and 22 deletions
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@ -548,7 +548,7 @@ static void R_DrawAliasModel (entity_t *e)
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// allways give the gun some light
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if (e == &cl.viewent)
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shadelight = min(shadelight, 24);
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shadelight = max(shadelight, 24);
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for (lnum=0 ; lnum<MAX_DLIGHTS ; lnum++)
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{
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