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fullsbardraw defaults to TRUE now. Sbar needs to be drawn on each frame. Gotta remove unneeded stuffs lateron...
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@ -112,7 +112,7 @@ int vid_realmode;
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int vid_default = MODE_WINDOWED;
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static int windowed_default;
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unsigned char vid_curpal[256*3];
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static qboolean fullsbardraw = false;
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static qboolean fullsbardraw = true;
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HGLRC baseRC;
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HDC maindc;
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