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Oops, frogot the header.
Minor whitespace cleanup in gl_rmain.c
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2 changed files with 2 additions and 8 deletions
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@ -920,8 +920,6 @@ static void R_SetupGL (void)
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glShadeModel (GL_SMOOTH);
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else
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glShadeModel (GL_FLAT);
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}
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/*
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