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forgot the changes to glquake.h
also, my brighten cvar changes somehow got lost
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4057988e1f
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2 changed files with 10 additions and 2 deletions
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@ -222,6 +222,7 @@ extern cvar_t *gl_playermip;
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extern cvar_t *r_skyname;
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extern cvar_t *gl_skymultipass;
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extern cvar_t *gl_sky_clip;
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extern float r_world_matrix[16];
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@ -279,6 +280,7 @@ void EmitSkyPolys (msurface_t *fa);
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void R_DrawSkyChain (msurface_t *s);
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void R_LoadSkys (char *);
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void R_DrawSky (void);
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void R_DrawSkyChain (msurface_t *sky_chain);
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//
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// gl_draw.c
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@ -47,6 +47,7 @@
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#include "skin.h"
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#include "cl_main.h"
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#include "cl_cam.h"
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#include "va.h"
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#include "view.h"
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@ -123,6 +124,8 @@ cvar_t *gl_sky_clip;
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cvar_t *gl_fb_models;
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cvar_t *gl_fb_bmodels;
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cvar_t *brighten;
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extern cvar_t *scr_fov;
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extern byte gammatable[256];
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@ -145,12 +148,15 @@ GL_CheckBrightness (unsigned char *pal)
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int i, inf;
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float brightness;
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brighten = Cvar_Get ("brighten", "1", CVAR_ROM,
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"Palette hack equivalent to brightness");
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if ((i = COM_CheckParm ("-brighten"))) {
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brightness = atof (com_argv[i + 1]);
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brightness = bound (1, brightness, 5);
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} else {
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brightness = 1.0;
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brightness = brighten->value;
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}
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brightness = bound (1, brightness, 5);
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Cvar_SetROM (brighten, va("%f", brightness));
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// Build gamma table
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if (brightness == 1.0) { // screw the math
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