GL rendering path audit.

This commit is contained in:
Zephaniah E. Hull 2000-09-30 02:46:48 +00:00
parent 8601bc905b
commit cb0d141132
5 changed files with 6 additions and 90 deletions

View file

@ -853,18 +853,6 @@ void Sbar_Draw (void)
if (sb_showscores || sb_showteamscores ||
cl.stats[STAT_HEALTH] <= 0)
sb_updates = 0;
// clear unused areas in gl
#if 0
{
int x = (vid.width - 320)>>1;
// left
if (x > 0) {
Draw_TileClear (0, vid.height - sb_lines, x, sb_lines);
Draw_TileClear (x+320, vid.height - sb_lines, vid.width - x+320, sb_lines);
}
}
#endif
if (vid.width > 320 && !headsup)
Draw_TileClear (320, vid.height - sb_lines, vid.width - 320, sb_lines);