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Borland compile fix (one I forgot to commit :-). Needs to have winquake.h included for sgl.
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1 changed files with 3 additions and 1 deletions
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@ -29,7 +29,9 @@
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef WIN32
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#include "winquake.h"
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#endif
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#include <GL/gl.h>
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#ifdef HAVE_GL_GLEXT_H
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