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HAS_DGA -> HAVE_DGA (undefined in both cases) for win32
win32 global config is now .\global.cfg Changed " #define" to "#^idefine" for the 3dnow stuff..
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8973cc4dd3
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2 changed files with 44 additions and 44 deletions
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@ -87,7 +87,7 @@
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#endif
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/* Define if you have the XFree86 DGA extension */
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#undef HAS_DGA
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#undef HAVE_DGA
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/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY*/
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#define GLAPIENTRY APIENTRY
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@ -269,7 +269,7 @@
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/* Dir used for shared game data */
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#define FS_USERPATH "."
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#define FS_GLOBALCFG ".\\qforge.cfg"
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#define FS_GLOBALCFG ".\\global.cfg"
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#define strcasecmp(s1, s2) stricmp((s1), (s2))
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#define strncasecmp(s1, s2, n) strnicmp((s1), (s2), (n))
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@ -90,7 +90,7 @@
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#endif
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/* Define if you have the XFree86 DGA extension */
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#undef HAS_DGA
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#undef HAVE_DGA
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/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY*/
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#define GLAPIENTRY APIENTRY
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@ -269,7 +269,7 @@
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/* Define if we've scitech MGL library and mgraph.h */
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#define HAVE_MGRAPH_H 1
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#define FS_GLOBALCFG ".\\qforge.cfg"
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#define FS_GLOBALCFG ".\\global.cfg"
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#define FS_SHAREPATH "."
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#define FS_USERPATH "."
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