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Change a bunch of Sys_Error()'s to Host_EndGame()
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6 changed files with 14 additions and 7 deletions
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@ -52,7 +52,8 @@ void CL_NewTranslation (int slot)
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char s[512];
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if (slot > MAX_CLIENTS)
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Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
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// Sys_Error ("CL_NewTranslation: slot > MAX_CLIENTS");
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Host_EndGame ("CL_NewTranslation: slot > MAX_CLIENTS");
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player = &cl.players[slot];
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