re-arrange things a bit, make some items clearer and correct some spelling

errors
This commit is contained in:
Bill Currie 2000-12-05 01:30:13 +00:00
parent 6b3f8e5dba
commit b5ff8b5c6c

18
ROADMAP
View file

@ -8,21 +8,21 @@ X water textures are seriously screwed in GL
X Endy's effects need to be made to work properly (totally broken!) X Endy's effects need to be made to work properly (totally broken!)
X R_DrawParticles in software hangs X R_DrawParticles in software hangs
X timestamping server (and optionally client) consoles X timestamping server (and optionally client) consoles
M it seems possible to crash a QF server still - need to fix this! X teamplay messages ($location, $health; %L, %h?; cl_parsesay)
I GL is still way too slow
M Scitech MGL used in win32 is screwed - dump it and use SDL
o It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't
X fullbrights on models (yeah, we have to..) X fullbrights on models (yeah, we have to..)
M it seems possible to crash a QF server still - need to fix this!
M Scitech MGL used in win32 is screwed - dump it and use SDL
I GL is still way too slow
o It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't
o better server control of certain cvars
o triggers (f_respawn, f_death, f_took; cl_triggers)
o software PCXs don't work in X11 at least if you're using 16/24/32 color
? more direct intra-team comms (eg, talk to offense or defense directly)
? Draw_Pic and friends need a cleanup in GL at least ? Draw_Pic and friends need a cleanup in GL at least
? software PCXs don't work in X11 at least if you're using 16/24/32 color
? console commands to see a user, ignore talk from them, etc ? console commands to see a user, ignore talk from them, etc
? more direct inter-team comms (ie, talk to offense or defense directly)
? improved crosshairs (custom file, 32 bit for GL, etc) ? improved crosshairs (custom file, 32 bit for GL, etc)
? software targets should mix color at 16/16 or 24/32 color ? software targets should mix color at 16/16 or 24/32 color
? Draw_Pic and other tex draw functions should use local palettes ? Draw_Pic and other tex draw functions should use local palettes
? wad loader should load wad3 and fall back to wad2 if necessary ? wad loader should load wad3 and fall back to wad2 if necessary
? better control over client console logging ? better control over client console logging
? ban reasons and expire times ? ban reasons and expire times
o "proxy" cvars (cl_muzzleflash, v_bonusflash)
X teamplay messages ($location, $health; %L, %h?; cl_parsesay)
o triggers (f_respawn, f_death, f_took; cl_triggers)