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model loading reorg ala nuq. once again, gl hasn't been tested (will test when
I get home tonight). This is in preparation for bmodel fulbrights.
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17 changed files with 1566 additions and 2800 deletions
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@ -39,8 +39,15 @@
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#include "sys.h"
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#include "pmove.h"
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const int mod_lightmap_bytes=1;
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void Mod_LoadBrushModel (model_t *mod, void *buffer);
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void
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Mod_LoadLighting(lump_t *l)
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{
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}
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void
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Mod_LoadAliasModel(model_t *mod, void *buf)
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{
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