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the spirits shall no longer flee from the bodies of the dead :)
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@ -46,6 +46,7 @@
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#include "view.h"
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#include "teamplay.h"
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#include "r_dynamic.h"
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#include "r_local.h"
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#include "cl_cam.h"
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#include "cl_pred.h"
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#include "cl_main.h"
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@ -578,6 +579,10 @@ CL_LinkPacketEntities (void)
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// set frame
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(*ent)->frame = s1->frame;
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if ((*ent)->visframe != r_framecount - 1) {
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(*ent)->pose1 = (*ent)->pose2 = -1;
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}
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(*ent)->visframe = r_framecount;
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if (model->flags & EF_ROTATE) { // rotate binary objects locally
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(*ent)->angles[0] = 0;
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