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WildCode's location marking code (with a little touchup).
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@ -26,6 +26,9 @@
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$Id$
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*/
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#ifndef __locs_h
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#define __locs_h
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#include "qtypes.h"
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typedef struct
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@ -37,3 +40,6 @@ typedef struct
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location_t *locs_find(vec3_t target);
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void locs_load(char *mapname);
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void locs_reset();
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void locs_add(vec3_t location, char *name);
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#endif // __locs_h
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