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revert Endy's HL changes. Sorry endy but what would you rather have: HL
support in quakeforge, or knghtbrd using your guts for violin strings? :)
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20 changed files with 63 additions and 976 deletions
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@ -265,8 +265,6 @@ void R_DrawSkyChain (msurface_t *s);
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void R_LoadSkys (char *);
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void R_ClearSkyBox (void);
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void R_DrawSkyBox (void);
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byte *LoadTGA (FILE *fin);
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byte *LoadPCX (FILE *f);
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//
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// gl_draw.c
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@ -29,7 +29,7 @@
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#ifndef _INFO_H
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#define _INFO_H
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#define MAX_INFO_STRING 512
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#define MAX_INFO_STRING 196
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#define MAX_SERVERINFO_STRING 512
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#define MAX_LOCALINFO_STRING 32768
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@ -98,7 +98,6 @@ typedef struct texture_s
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struct texture_s *anim_next; // in the animation sequence
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struct texture_s *alternate_anims; // bmodels in frmae 1 use these
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unsigned offsets[MIPLEVELS]; // four mip maps stored
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int transparent;
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} texture_t;
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@ -128,7 +128,6 @@ void R_RenderView (void); // must set r_refdef first
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void R_ViewChanged (vrect_t *pvrect, int lineadj, float aspect);
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// called whenever r_refdef or vid change
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void R_InitSky (struct texture_s *mt); // called at level load
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void R_InitSky_32 (byte *src, int bytesperpixel);
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void R_AddEfrags (entity_t *ent);
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void R_RemoveEfrags (entity_t *ent);
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