Draw_Character -> Draw_Character8

Draw_String -> Draw_String8
Draw_Alt_String -> Draw_AltString8

You know what this means right?  Draw_*16 is coming soon.  Very soon.
This commit is contained in:
Joseph Carter 2000-06-05 01:05:25 +00:00
parent 9a348350df
commit a3e32e213e
11 changed files with 89 additions and 89 deletions

View file

@ -253,7 +253,7 @@ void SCR_DrawCenterString (void)
x = (vid.width - l*8)/2;
for (j=0 ; j<l ; j++, x+=8)
{
Draw_Character (x, y, start[j]);
Draw_Character8 (x, y, start[j]);
if (!remaining--)
return;
}
@ -570,8 +570,7 @@ void SCR_DrawFPS (void)
sprintf(st, "%3d FPS", lastfps);
x = vid.width - strlen(st) * 8 - 8;
y = vid.height - sb_lines - 8;
// Draw_TileClear(x, y, strlen(st) * 8, 8);
Draw_String(x, y, st);
Draw_String8 (x, y, st);
}
/*
@ -1025,7 +1024,7 @@ void SCR_DrawNotifyString (void)
break;
x = (vid.width - l*8)/2;
for (j=0 ; j<l ; j++, x+=8)
Draw_Character (x, y, start[j]);
Draw_Character8 (x, y, start[j]);
y += 8;