gl_screen.c: Minor tweaks, contrast gets clamped to 0.1-1 instead of 0.2-1

view.h: Add brightness, contrast cvars as extern
menu.c: Change brightness scroller to use the brightness cvar, add
contrast scroller.
r_view, sw_view.c: Add brightness/contrast cvars to software, and make
them work.
This commit is contained in:
Jeff Teunissen 2000-09-20 04:06:12 +00:00
parent 3396ca6fde
commit a3e19d5cc2
5 changed files with 163 additions and 179 deletions

View file

@ -31,8 +31,10 @@
#endif
#include "quakedef.h"
#include "r_local.h"
#include "sys.h"
extern byte gammatable[256];
extern byte gammatable[256];
extern cvar_t *contrast;
void V_CalcPowerupCshift (void);
qboolean V_CheckGamma (void);
@ -44,67 +46,63 @@ V_UpdatePalette
*/
void V_UpdatePalette (void)
{
int i, j;
qboolean new;
byte *basepal, *newpal;
byte pal[768];
int r,g,b;
qboolean force;
int i, j;
qboolean new;
byte *basepal, *newpal;
byte pal[768];
int r,g,b;
qboolean force;
V_CalcPowerupCshift ();
V_CalcPowerupCshift ();
new = false;
new = false;
for (i=0 ; i<NUM_CSHIFTS ; i++)
{
if (cl.cshifts[i].percent != cl.prev_cshifts[i].percent)
{
new = true;
cl.prev_cshifts[i].percent = cl.cshifts[i].percent;
}
for (j=0 ; j<3 ; j++)
if (cl.cshifts[i].destcolor[j] != cl.prev_cshifts[i].destcolor[j])
{
new = true;
cl.prev_cshifts[i].destcolor[j] = cl.cshifts[i].destcolor[j];
}
}
for (i=0; i < NUM_CSHIFTS; i++) {
if (cl.cshifts[i].percent != cl.prev_cshifts[i].percent) {
new = true;
cl.prev_cshifts[i].percent = cl.cshifts[i].percent;
}
for (j = 0; j < 3; j++) {
if (cl.cshifts[i].destcolor[j] != cl.prev_cshifts[i].destcolor[j]) {
new = true;
cl.prev_cshifts[i].destcolor[j] = cl.cshifts[i].destcolor[j];
}
}
}
// drop the damage value
cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0)
cl.cshifts[CSHIFT_DAMAGE].percent = 0;
// drop the bonus value
cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
if (cl.cshifts[CSHIFT_BONUS].percent <= 0)
cl.cshifts[CSHIFT_BONUS].percent = 0;
// drop the damage value
cl.cshifts[CSHIFT_DAMAGE].percent -= host_frametime*150;
if (cl.cshifts[CSHIFT_DAMAGE].percent <= 0)
cl.cshifts[CSHIFT_DAMAGE].percent = 0;
force = V_CheckGamma ();
if (!new && !force)
return;
// drop the bonus value
cl.cshifts[CSHIFT_BONUS].percent -= host_frametime*100;
if (cl.cshifts[CSHIFT_BONUS].percent <= 0)
cl.cshifts[CSHIFT_BONUS].percent = 0;
basepal = host_basepal;
newpal = pal;
force = V_CheckGamma ();
if (!new && !force)
return;
for (i=0 ; i<256 ; i++)
{
r = basepal[0];
g = basepal[1];
b = basepal[2];
basepal += 3;
basepal = host_basepal;
newpal = pal;
for (j=0 ; j<NUM_CSHIFTS ; j++)
{
r += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[0]-r))>>8;
g += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[1]-g))>>8;
b += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[2]-b))>>8;
}
for (i=0 ; i<256 ; i++) {
r = basepal[0];
g = basepal[1];
b = basepal[2];
basepal += 3;
newpal[0] = gammatable[r];
newpal[1] = gammatable[g];
newpal[2] = gammatable[b];
newpal += 3;
}
for (j=0 ; j<NUM_CSHIFTS ; j++) {
r += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[0]-r))>>8;
g += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[1]-g))>>8;
b += (cl.cshifts[j].percent*(cl.cshifts[j].destcolor[2]-b))>>8;
}
VID_ShiftPalette (pal);
newpal[0] = gammatable[r];
newpal[1] = gammatable[g];
newpal[2] = gammatable[b];
newpal += 3;
}
VID_ShiftPalette (pal);
}