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Added #include for windows gl
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@ -30,6 +30,7 @@
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#include "quakedef.h"
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#include "quakedef.h"
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#include "winquake.h"
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#include "winquake.h"
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#include "resource.h"
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#include "resource.h"
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#include "glquake.h"
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#include <commctrl.h>
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#include <commctrl.h>
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#define MAX_MODE_LIST 30
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#define MAX_MODE_LIST 30
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