we were drawing the sky layer twice (0-360 horiz, 0-360 vert). Change the vert

to 0-180.
This commit is contained in:
Bill Currie 2000-06-29 22:07:40 +00:00
parent a9f17c7b6c
commit 98c7aeb439

View file

@ -689,7 +689,7 @@ R_DrawSkyLayer (float s)
a2y = -bubble_sintable[a+1];
glBegin (GL_TRIANGLE_STRIP);
for (b = 0; b <= 32; b++)
for (b = 0; b <= 16; b++)
{
x = bubble_costable[b];
y = -bubble_sintable[b];