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must... have... basedir... to... play...
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1 changed files with 15 additions and 4 deletions
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@ -1092,10 +1092,21 @@ COM_Filesystem_Init (void)
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void
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void
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COM_Filesystem_Init_Cvars (void)
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COM_Filesystem_Init_Cvars (void)
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{
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{
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int t = COM_CheckParm("-basedir");
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if (t && (t + 1) < com_argc)
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{
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fs_sharepath = Cvar_Get ("fs_sharepath", com_argv[t+1], CVAR_ROM,
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"location of shared (read only) game directories");
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fs_userpath = Cvar_Get ("fs_userpath", com_argv[t+1], CVAR_ROM,
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"location of your game directories");
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}
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else
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{
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fs_sharepath = Cvar_Get ("fs_sharepath", FS_SHAREPATH, CVAR_ROM,
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fs_sharepath = Cvar_Get ("fs_sharepath", FS_SHAREPATH, CVAR_ROM,
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"location of shared (read only) game directories");
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"location of shared (read only) game directories");
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fs_userpath = Cvar_Get ("fs_userpath", FS_USERPATH, CVAR_ROM,
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fs_userpath = Cvar_Get ("fs_userpath", FS_USERPATH, CVAR_ROM,
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"location of your game directories");
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"location of your game directories");
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}
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fs_basegame = Cvar_Get ("fs_basegame", BASEGAME, CVAR_ROM,
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fs_basegame = Cvar_Get ("fs_basegame", BASEGAME, CVAR_ROM,
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"game to use by default");
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"game to use by default");
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}
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}
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