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a (hopefully) better merge of model.h and gl_model.h and a NL and the end of r_local.h
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2 changed files with 65 additions and 8 deletions
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@ -314,4 +314,4 @@ void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip);
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void R_SplitEntityOnNode2 (mnode_t *node);
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void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
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#endif //GLQUAKE
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#endif //GLQUAKE
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