add gl_skymultipass to conroll whether the skydome is single or double pass.

Currently defaults to 1 (multipass, ie old behaviour).
This commit is contained in:
Bill Currie 2000-07-30 02:54:17 +00:00
parent b0f20f955c
commit 92baf1a751
4 changed files with 13 additions and 7 deletions

View file

@ -225,6 +225,7 @@ extern cvar_t *gl_max_size;
extern cvar_t *gl_playermip;
extern cvar_t *r_skyname;
extern cvar_t *gl_skymultipass;
extern int mirrortexturenum; // quake texturenum, not gltexturenum
extern qboolean mirror;