"Checking ..." messages will now be seen immediately rather than after the

next message.
This commit is contained in:
Bill Currie 2001-01-15 07:42:00 +00:00
parent 1a0d81fd2e
commit 8a4dfbf615
2 changed files with 6 additions and 1 deletions

View File

@ -264,6 +264,7 @@ Model_NextDownload (void)
if (cls.downloadnumber == 0) {
Con_Printf ("Checking models...\n");
SCR_UpdateScreen ();
cls.downloadnumber = 1;
}
@ -328,6 +329,7 @@ Sound_NextDownload (void)
if (cls.downloadnumber == 0) {
Con_Printf ("Checking sounds...\n");
SCR_UpdateScreen ();
cls.downloadnumber = 1;
}

View File

@ -43,6 +43,7 @@
#include "msg.h"
#include "pcx.h"
#include "qendian.h"
#include "screen.h"
#include "skin.h"
#include "sys.h"
#include "va.h"
@ -247,8 +248,10 @@ Skin_NextDownload (void)
player_info_t *sc;
int i;
if (cls.downloadnumber == 0)
if (cls.downloadnumber == 0) {
Con_Printf ("Checking skins...\n");
SCR_UpdateScreen ();
}
cls.downloadtype = dl_skin;
for (; cls.downloadnumber != MAX_CLIENTS; cls.downloadnumber++) {