get MSVC back up and running again.

This commit is contained in:
Thad Ward 2001-01-11 08:43:11 +00:00
parent 7634d8f3f7
commit 8290955813
4 changed files with 50 additions and 39 deletions

View file

@ -138,7 +138,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 dxguid.lib ..\scitech\lib\win32\vc\mgllt.lib wsock32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 comctl32.lib opengl32.lib glu32.lib dxguid.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zlib.lib /nologo /subsystem:windows /machine:I386 /out:"Release/qf-client-wgl.exe"
# ADD LINK32 libc.lib comctl32.lib opengl32.lib glu32.lib dxguid.lib wsock32.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zlib.lib /nologo /subsystem:windows /machine:I386 /out:"Release/qf-client-wgl.exe"
# SUBTRACT LINK32 /nodefaultlib
!ENDIF
@ -721,25 +721,6 @@ SOURCE=.\gl_ngraph.c
# End Source File
# Begin Source File
SOURCE=.\gl_refrag.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\gl_rlight.c
!IF "$(CFG)" == "qw_client - Win32 Release"
@ -930,6 +911,10 @@ SOURCE=.\gl_warp.c
# End Source File
# Begin Source File
SOURCE=.\hash.c
# End Source File
# Begin Source File
SOURCE=.\in_win.c
# End Source File
# Begin Source File
@ -938,6 +923,10 @@ SOURCE=.\info.c
# End Source File
# Begin Source File
SOURCE=.\joy_win.c
# End Source File
# Begin Source File
SOURCE=.\keys.c
# End Source File
# Begin Source File
@ -994,6 +983,10 @@ SOURCE=.\net_udp.c
# End Source File
# Begin Source File
SOURCE=.\pcx.c
# End Source File
# Begin Source File
SOURCE=.\pmove.c
# End Source File
# Begin Source File
@ -1010,6 +1003,25 @@ SOURCE=.\qendian.c
# End Source File
# Begin Source File
SOURCE=.\qfgl_ext.c
!IF "$(CFG)" == "qw_client - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\include\win32\resources\quakeforge.rc
# End Source File
# Begin Source File
@ -1118,21 +1130,6 @@ SOURCE=.\r_edge.c
# Begin Source File
SOURCE=.\r_efrag.c
!IF "$(CFG)" == "qw_client - Win32 Release"
!ELSEIF "$(CFG)" == "qw_client - Win32 Debug"
!ELSEIF "$(CFG)" == "qw_client - Win32 GLDebug"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "qw_client - Win32 GLRelease"
# PROP Exclude_From_Build 1
!ENDIF
# End Source File
# Begin Source File