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What's GameSpy?
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2 changed files with 3 additions and 3 deletions
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@ -1696,7 +1696,7 @@ Host_Init (void)
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Cbuf_InsertText ("exec quake.rc\n");
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Cbuf_InsertText ("exec quake.rc\n");
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Cbuf_AddText
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Cbuf_AddText
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("echo Type connect <internet address> or use GameSpy to connect to a game.\n");
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("echo Type connect <internet address> or use a server browser to connect to a game.\n");
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Cbuf_AddText ("cl_warncmd 1\n");
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Cbuf_AddText ("cl_warncmd 1\n");
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Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
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Hunk_AllocName (0, "-HOST_HUNKLEVEL-");
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@ -1538,10 +1538,10 @@ SV_InitLocal (void)
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Cvar_Get ("sv_allow_log", "1", CVAR_NONE, "Allow remote logging");
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Cvar_Get ("sv_allow_log", "1", CVAR_NONE, "Allow remote logging");
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sv_allow_status =
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sv_allow_status =
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Cvar_Get ("sv_allow_status", "1", CVAR_NONE,
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Cvar_Get ("sv_allow_status", "1", CVAR_NONE,
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"Allow remote status queries (gamespy etc)");
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"Allow remote status queries (qstat etc)");
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sv_allow_ping =
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sv_allow_ping =
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Cvar_Get ("sv_allow_pings", "1", CVAR_NONE,
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Cvar_Get ("sv_allow_pings", "1", CVAR_NONE,
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"Allow remote pings (gamespy etc)");
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"Allow remote pings (qstat etc)");
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sv_netdosprotect =
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sv_netdosprotect =
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Cvar_Get ("sv_netdosprotect", "0", CVAR_NONE,
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Cvar_Get ("sv_netdosprotect", "0", CVAR_NONE,
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"DoS flood attack protection");
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"DoS flood attack protection");
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