What's GameSpy?

This commit is contained in:
Bill Currie 2000-12-28 07:18:11 +00:00
parent 3783f9b562
commit 80db620524
2 changed files with 3 additions and 3 deletions

View file

@ -1696,7 +1696,7 @@ Host_Init (void)
Cbuf_InsertText ("exec quake.rc\n"); Cbuf_InsertText ("exec quake.rc\n");
Cbuf_AddText Cbuf_AddText
("echo Type connect <internet address> or use GameSpy to connect to a game.\n"); ("echo Type connect <internet address> or use a server browser to connect to a game.\n");
Cbuf_AddText ("cl_warncmd 1\n"); Cbuf_AddText ("cl_warncmd 1\n");
Hunk_AllocName (0, "-HOST_HUNKLEVEL-"); Hunk_AllocName (0, "-HOST_HUNKLEVEL-");

View file

@ -1538,10 +1538,10 @@ SV_InitLocal (void)
Cvar_Get ("sv_allow_log", "1", CVAR_NONE, "Allow remote logging"); Cvar_Get ("sv_allow_log", "1", CVAR_NONE, "Allow remote logging");
sv_allow_status = sv_allow_status =
Cvar_Get ("sv_allow_status", "1", CVAR_NONE, Cvar_Get ("sv_allow_status", "1", CVAR_NONE,
"Allow remote status queries (gamespy etc)"); "Allow remote status queries (qstat etc)");
sv_allow_ping = sv_allow_ping =
Cvar_Get ("sv_allow_pings", "1", CVAR_NONE, Cvar_Get ("sv_allow_pings", "1", CVAR_NONE,
"Allow remote pings (gamespy etc)"); "Allow remote pings (qstat etc)");
sv_netdosprotect = sv_netdosprotect =
Cvar_Get ("sv_netdosprotect", "0", CVAR_NONE, Cvar_Get ("sv_netdosprotect", "0", CVAR_NONE,
"DoS flood attack protection"); "DoS flood attack protection");