mirror of
https://git.code.sf.net/p/quake/newtree
synced 2025-05-30 16:50:48 +00:00
More whitespace than you can shake a shambler at.
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parent
e32119aa3c
commit
800ee05584
90 changed files with 390 additions and 411 deletions
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@ -42,17 +42,17 @@ void Sys_HighFPPrecision(void)
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void Sys_LowFPPrecision(void)
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{
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return;
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return;
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}
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void MaskExceptions(void)
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{
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return;
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return;
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}
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void Sys_SetFPCW(void)
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{
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return;
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return;
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}
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#endif
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@ -74,5 +74,3 @@ void snprintf(char * buffer, size_t n, const char * format, ...)
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#endif
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#endif
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@ -70,16 +70,16 @@
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/* Define this to the subdirectory name of the default game */
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#ifdef NEWSTYLE
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# define BASEGAME "base"
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# define BASEGAME "base"
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#else
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# define BASEGAME "id1"
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# define BASEGAME "id1"
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#endif
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/* Define this to the base directory for the client to download skins to */
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#ifdef NEWSTYLE
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# define SKINBASE "base"
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# define SKINBASE "base"
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#else
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# define SKINBASE "qw"
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# define SKINBASE "qw"
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#endif
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/* Define if you have the XFree86 DGA extension */
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@ -286,26 +286,26 @@
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/* Experimental 3DNOW support */
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#ifdef HAVE_3DNOW_ASM
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#define atan _atan
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#define atan2 _atan2
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#define acos _acos
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#define asin _asin
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#define log _log
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#define log10 _log10
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#define pow _pow
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#define exp _exp
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#define sqrt _sqrt
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#define fabs _fabs
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#define ceil _ceil
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#define floor _floor
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#define frexp _frexp
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#define ldexp _ldexp
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#define modf _modf
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#define fmod _fmod
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#define sincos _sincos
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#define sin _sin
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#define cos _cos
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#define tan _tan
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# define atan _atan
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# define atan2 _atan2
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# define acos _acos
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# define asin _asin
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# define log _log
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# define log10 _log10
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# define pow _pow
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# define exp _exp
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# define sqrt _sqrt
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# define fabs _fabs
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# define ceil _ceil
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# define floor _floor
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# define frexp _frexp
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# define ldexp _ldexp
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# define modf _modf
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# define fmod _fmod
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# define sincos _sincos
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# define sin _sin
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# define cos _cos
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# define tan _tan
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#endif
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#endif // _CONFIG_H
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@ -27,11 +27,11 @@ extern "C" {
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#endif
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#if defined (__cplusplus) || (defined (__STDC__) && __STDC__)
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#undef __P
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#define __P(args) args
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# undef __P
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# define __P(args) args
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#else /* Not C++ or ANSI C. */
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#undef __P
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#define __P(args) ()
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# undef __P
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# define __P(args) ()
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/* We can get away without defining `const' here only because in this file
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it is used only inside the prototype for `fnmatch', which is elided in
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non-ANSI C where `const' is problematical. */
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@ -50,9 +50,9 @@ extern "C" {
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#define FNM_PERIOD (1 << 2) /* Leading `.' is matched only explicitly. */
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#if !defined (_POSIX_C_SOURCE) || _POSIX_C_SOURCE < 2 || defined (_GNU_SOURCE)
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#define FNM_FILE_NAME FNM_PATHNAME /* Preferred GNU name. */
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#define FNM_LEADING_DIR (1 << 3) /* Ignore `/...' after a match. */
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#define FNM_CASEFOLD (1 << 4) /* Compare without regard to case. */
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# define FNM_FILE_NAME FNM_PATHNAME /* Preferred GNU name. */
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# define FNM_LEADING_DIR (1 << 3) /* Ignore `/...' after a match. */
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# define FNM_CASEFOLD (1 << 4) /* Compare without regard to case. */
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#endif
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/* Value returned by `fnmatch' if STRING does not match PATTERN. */
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@ -73,16 +73,16 @@
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/* Define this to the subdirectory name of the default game */
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#ifdef NEWSTYLE
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# define BASEGAME "base"
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# define BASEGAME "base"
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#else
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# define BASEGAME "id1"
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# define BASEGAME "id1"
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#endif
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/* Define this to the base directory for the client to download skins to */
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#ifdef NEWSTYLE
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# define SKINBASE "base"
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# define SKINBASE "base"
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#else
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# define SKINBASE "qw"
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# define SKINBASE "qw"
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#endif
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/* Define if you have the XFree86 DGA extension */
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@ -284,26 +284,26 @@
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/* Experimental 3DNOW support */
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#ifdef HAVE_3DNOW_ASM
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#define atan _atan
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#define atan2 _atan2
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#define acos _acos
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#define asin _asin
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#define log _log
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#define log10 _log10
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#define pow _pow
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#define exp _exp
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#define sqrt _sqrt
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#define fabs _fabs
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#define ceil _ceil
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#define floor _floor
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#define frexp _frexp
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#define ldexp _ldexp
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#define modf _modf
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#define fmod _fmod
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#define sincos _sincos
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#define sin _sin
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#define cos _cos
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#define tan _tan
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# define atan _atan
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# define atan2 _atan2
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# define acos _acos
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# define asin _asin
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# define log _log
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# define log10 _log10
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# define pow _pow
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# define exp _exp
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# define sqrt _sqrt
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# define fabs _fabs
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# define ceil _ceil
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# define floor _floor
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# define frexp _frexp
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# define ldexp _ldexp
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# define modf _modf
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# define fmod _fmod
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# define sincos _sincos
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# define sin _sin
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# define cos _cos
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# define tan _tan
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#endif
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#endif // _CONFIG_H
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@ -36,10 +36,10 @@
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 115
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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# ifndef APSTUDIO_READONLY_SYMBOLS
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# define _APS_NEXT_RESOURCE_VALUE 115
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# define _APS_NEXT_COMMAND_VALUE 40001
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# define _APS_NEXT_CONTROL_VALUE 1001
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# define _APS_NEXT_SYMED_VALUE 101
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# endif
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#endif
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@ -294,26 +294,26 @@
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#define strncasecmp(s1, s2, n) strnicmp((s1), (s2), (n))
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#ifdef HAVE_3DNOW_ASM
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# define atan _atan
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# define atan2 _atan2
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# define acos _acos
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# define asin _asin
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# define log _log
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# define log10 _log10
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# define pow _pow
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# define exp _exp
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# define sqrt _sqrt
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# define fabs _fabs
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# define ceil _ceil
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# define floor _floor
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# define frexp _frexp
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# define ldexp _ldexp
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# define modf _modf
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# define fmod _fmod
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# define sincos _sincos
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# define sin _sin
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# define cos _cos
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# define tan _tan
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# define atan _atan
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# define atan2 _atan2
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# define acos _acos
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# define asin _asin
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# define log _log
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# define log10 _log10
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# define pow _pow
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# define exp _exp
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# define sqrt _sqrt
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# define fabs _fabs
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# define ceil _ceil
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# define floor _floor
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# define frexp _frexp
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# define ldexp _ldexp
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# define modf _modf
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# define fmod _fmod
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# define sincos _sincos
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# define sin _sin
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# define cos _cos
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# define tan _tan
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#endif
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#endif // _CONFIG_H
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