More whitespace than you can shake a shambler at.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-02-07 05:45:59 +00:00
parent e32119aa3c
commit 800ee05584
90 changed files with 390 additions and 411 deletions

View file

@ -42,17 +42,17 @@ void Sys_HighFPPrecision(void)
void Sys_LowFPPrecision(void)
{
return;
return;
}
void MaskExceptions(void)
{
return;
return;
}
void Sys_SetFPCW(void)
{
return;
return;
}
#endif
@ -74,5 +74,3 @@ void snprintf(char * buffer, size_t n, const char * format, ...)
#endif
#endif

View file

@ -70,16 +70,16 @@
/* Define this to the subdirectory name of the default game */
#ifdef NEWSTYLE
# define BASEGAME "base"
# define BASEGAME "base"
#else
# define BASEGAME "id1"
# define BASEGAME "id1"
#endif
/* Define this to the base directory for the client to download skins to */
#ifdef NEWSTYLE
# define SKINBASE "base"
# define SKINBASE "base"
#else
# define SKINBASE "qw"
# define SKINBASE "qw"
#endif
/* Define if you have the XFree86 DGA extension */
@ -286,26 +286,26 @@
/* Experimental 3DNOW support */
#ifdef HAVE_3DNOW_ASM
#define atan _atan
#define atan2 _atan2
#define acos _acos
#define asin _asin
#define log _log
#define log10 _log10
#define pow _pow
#define exp _exp
#define sqrt _sqrt
#define fabs _fabs
#define ceil _ceil
#define floor _floor
#define frexp _frexp
#define ldexp _ldexp
#define modf _modf
#define fmod _fmod
#define sincos _sincos
#define sin _sin
#define cos _cos
#define tan _tan
# define atan _atan
# define atan2 _atan2
# define acos _acos
# define asin _asin
# define log _log
# define log10 _log10
# define pow _pow
# define exp _exp
# define sqrt _sqrt
# define fabs _fabs
# define ceil _ceil
# define floor _floor
# define frexp _frexp
# define ldexp _ldexp
# define modf _modf
# define fmod _fmod
# define sincos _sincos
# define sin _sin
# define cos _cos
# define tan _tan
#endif
#endif // _CONFIG_H

View file

@ -27,11 +27,11 @@ extern "C" {
#endif
#if defined (__cplusplus) || (defined (__STDC__) && __STDC__)
#undef __P
#define __P(args) args
# undef __P
# define __P(args) args
#else /* Not C++ or ANSI C. */
#undef __P
#define __P(args) ()
# undef __P
# define __P(args) ()
/* We can get away without defining `const' here only because in this file
it is used only inside the prototype for `fnmatch', which is elided in
non-ANSI C where `const' is problematical. */
@ -50,9 +50,9 @@ extern "C" {
#define FNM_PERIOD (1 << 2) /* Leading `.' is matched only explicitly. */
#if !defined (_POSIX_C_SOURCE) || _POSIX_C_SOURCE < 2 || defined (_GNU_SOURCE)
#define FNM_FILE_NAME FNM_PATHNAME /* Preferred GNU name. */
#define FNM_LEADING_DIR (1 << 3) /* Ignore `/...' after a match. */
#define FNM_CASEFOLD (1 << 4) /* Compare without regard to case. */
# define FNM_FILE_NAME FNM_PATHNAME /* Preferred GNU name. */
# define FNM_LEADING_DIR (1 << 3) /* Ignore `/...' after a match. */
# define FNM_CASEFOLD (1 << 4) /* Compare without regard to case. */
#endif
/* Value returned by `fnmatch' if STRING does not match PATTERN. */

View file

@ -73,16 +73,16 @@
/* Define this to the subdirectory name of the default game */
#ifdef NEWSTYLE
# define BASEGAME "base"
# define BASEGAME "base"
#else
# define BASEGAME "id1"
# define BASEGAME "id1"
#endif
/* Define this to the base directory for the client to download skins to */
#ifdef NEWSTYLE
# define SKINBASE "base"
# define SKINBASE "base"
#else
# define SKINBASE "qw"
# define SKINBASE "qw"
#endif
/* Define if you have the XFree86 DGA extension */
@ -284,26 +284,26 @@
/* Experimental 3DNOW support */
#ifdef HAVE_3DNOW_ASM
#define atan _atan
#define atan2 _atan2
#define acos _acos
#define asin _asin
#define log _log
#define log10 _log10
#define pow _pow
#define exp _exp
#define sqrt _sqrt
#define fabs _fabs
#define ceil _ceil
#define floor _floor
#define frexp _frexp
#define ldexp _ldexp
#define modf _modf
#define fmod _fmod
#define sincos _sincos
#define sin _sin
#define cos _cos
#define tan _tan
# define atan _atan
# define atan2 _atan2
# define acos _acos
# define asin _asin
# define log _log
# define log10 _log10
# define pow _pow
# define exp _exp
# define sqrt _sqrt
# define fabs _fabs
# define ceil _ceil
# define floor _floor
# define frexp _frexp
# define ldexp _ldexp
# define modf _modf
# define fmod _fmod
# define sincos _sincos
# define sin _sin
# define cos _cos
# define tan _tan
#endif
#endif // _CONFIG_H

View file

@ -36,10 +36,10 @@
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 115
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
# ifndef APSTUDIO_READONLY_SYMBOLS
# define _APS_NEXT_RESOURCE_VALUE 115
# define _APS_NEXT_COMMAND_VALUE 40001
# define _APS_NEXT_CONTROL_VALUE 1001
# define _APS_NEXT_SYMED_VALUE 101
# endif
#endif

View file

@ -294,26 +294,26 @@
#define strncasecmp(s1, s2, n) strnicmp((s1), (s2), (n))
#ifdef HAVE_3DNOW_ASM
# define atan _atan
# define atan2 _atan2
# define acos _acos
# define asin _asin
# define log _log
# define log10 _log10
# define pow _pow
# define exp _exp
# define sqrt _sqrt
# define fabs _fabs
# define ceil _ceil
# define floor _floor
# define frexp _frexp
# define ldexp _ldexp
# define modf _modf
# define fmod _fmod
# define sincos _sincos
# define sin _sin
# define cos _cos
# define tan _tan
# define atan _atan
# define atan2 _atan2
# define acos _acos
# define asin _asin
# define log _log
# define log10 _log10
# define pow _pow
# define exp _exp
# define sqrt _sqrt
# define fabs _fabs
# define ceil _ceil
# define floor _floor
# define frexp _frexp
# define ldexp _ldexp
# define modf _modf
# define fmod _fmod
# define sincos _sincos
# define sin _sin
# define cos _cos
# define tan _tan
#endif
#endif // _CONFIG_H