mirror of
https://git.code.sf.net/p/quake/newtree
synced 2025-05-30 08:40:39 +00:00
cvar doc patches from Misty
This commit is contained in:
parent
cef1be9646
commit
76a11bd74a
39 changed files with 275 additions and 251 deletions
|
@ -820,29 +820,29 @@ V_Init (void)
|
|||
void
|
||||
V_Init_Cvars (void)
|
||||
{
|
||||
v_centermove = Cvar_Get ("v_centermove", "0.15", CVAR_NONE, "None");
|
||||
v_centerspeed = Cvar_Get ("v_centerspeed", "500", CVAR_NONE, "None");
|
||||
v_centermove = Cvar_Get ("v_centermove", "0.15", CVAR_NONE, "How far the player must move forward before the view re-centers");
|
||||
v_centerspeed = Cvar_Get ("v_centerspeed", "500", CVAR_NONE, "How quickly you return to a center view after a lookup or lookdown");
|
||||
|
||||
v_iyaw_cycle = Cvar_Get ("v_iyaw_cycle", "2", CVAR_NONE, "None");
|
||||
v_iroll_cycle = Cvar_Get ("v_iroll_cycle", "0.5", CVAR_NONE, "None");
|
||||
v_ipitch_cycle = Cvar_Get ("v_ipitch_cycle", "1", CVAR_NONE, "None");
|
||||
v_iyaw_level = Cvar_Get ("v_iyaw_level", "0.3", CVAR_NONE, "None");
|
||||
v_iroll_level = Cvar_Get ("v_iroll_level", "0.1", CVAR_NONE, "None");
|
||||
v_ipitch_level = Cvar_Get ("v_ipitch_level", "0.3", CVAR_NONE, "None");
|
||||
v_iyaw_cycle = Cvar_Get ("v_iyaw_cycle", "2", CVAR_NONE, "How far you tilt right and left when v_idlescale is enabled");
|
||||
v_iroll_cycle = Cvar_Get ("v_iroll_cycle", "0.5", CVAR_NONE, "How quickly you tilt right and left when v_idlescale is enabled");
|
||||
v_ipitch_cycle = Cvar_Get ("v_ipitch_cycle", "1", CVAR_NONE, "How quickly you lean forwards and backwards when v_idlescale is enabled");
|
||||
v_iyaw_level = Cvar_Get ("v_iyaw_level", "0.3", CVAR_NONE, "How far you tilt right and left when v_idlescale is enabled");
|
||||
v_iroll_level = Cvar_Get ("v_iroll_level", "0.1", CVAR_NONE, "How far you tilt right and left when v_idlescale is enabled");
|
||||
v_ipitch_level = Cvar_Get ("v_ipitch_level", "0.3", CVAR_NONE, "How far you lean forwards and backwards when v_idlescale is enabled");
|
||||
|
||||
v_idlescale = Cvar_Get ("v_idlescale", "0", CVAR_NONE, "None");
|
||||
v_idlescale = Cvar_Get ("v_idlescale", "0", CVAR_NONE, "Toggles whether the view remains idle");
|
||||
|
||||
cl_rollspeed = Cvar_Get ("cl_rollspeed", "200", CVAR_NONE, "None");
|
||||
cl_rollangle = Cvar_Get ("cl_rollangle", "2.0", CVAR_NONE, "None");
|
||||
cl_rollspeed = Cvar_Get ("cl_rollspeed", "200", CVAR_NONE, "How quickly you straighten out after strafing");
|
||||
cl_rollangle = Cvar_Get ("cl_rollangle", "2.0", CVAR_NONE, "How much your screen tilts when strafing");
|
||||
|
||||
cl_bob = Cvar_Get ("cl_bob", "0.02", CVAR_NONE, "None");
|
||||
cl_bobcycle = Cvar_Get ("cl_bobcycle", "0.6", CVAR_NONE, "None");
|
||||
cl_bobup = Cvar_Get ("cl_bobup", "0.5", CVAR_NONE, "None");
|
||||
cl_bob = Cvar_Get ("cl_bob", "0.02", CVAR_NONE, "How much your weapon moves up and down when walking");
|
||||
cl_bobcycle = Cvar_Get ("cl_bobcycle", "0.6", CVAR_NONE, "How quickly your weapon moves up and down when walking");
|
||||
cl_bobup = Cvar_Get ("cl_bobup", "0.5", CVAR_NONE, "How long your weapon stays up before cycling when walking");
|
||||
|
||||
v_kicktime = Cvar_Get ("v_kicktime", "0.5", CVAR_NONE, "None");
|
||||
v_kickroll = Cvar_Get ("v_kickroll", "0.6", CVAR_NONE, "None");
|
||||
v_kickpitch = Cvar_Get ("v_kickpitch", "0.6", CVAR_NONE, "None");
|
||||
v_kicktime = Cvar_Get ("v_kicktime", "0.5", CVAR_NONE, "How long the kick from an attack lasts");
|
||||
v_kickroll = Cvar_Get ("v_kickroll", "0.6", CVAR_NONE, "How much you lean when hit");
|
||||
v_kickpitch = Cvar_Get ("v_kickpitch", "0.6", CVAR_NONE, "How much you look up when hit");
|
||||
|
||||
brightness = Cvar_Get ("brightness", "1", CVAR_ARCHIVE, "None");
|
||||
contrast = Cvar_Get ("contrast", "1", CVAR_ARCHIVE, "None");
|
||||
brightness = Cvar_Get ("brightness", "1", CVAR_ARCHIVE, "Brightness level");
|
||||
contrast = Cvar_Get ("contrast", "1", CVAR_ARCHIVE, "Contrast level");
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue