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Includes for recent fixes. (forgot to upload them)
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3 changed files with 16 additions and 15 deletions
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@ -300,7 +300,7 @@ void R_RotateForEntity (entity_t *e);
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extern float bubble_sintable[], bubble_costable[];
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extern float v_blend[4];
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void R_MarkLights (dlight_t *light, int bit, mnode_t *node);
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void R_MarkLights (vec3_t lightorigin, dlight_t *light, int bit, mnode_t *node);
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void R_AnimateLight (void);
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void R_RenderDlights (void);
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int R_LightPoint (vec3_t p);
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