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Idiotproof the can't find gfx.wad message in newtree too
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1 changed files with 11 additions and 1 deletions
12
source/wad.c
12
source/wad.c
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@ -91,7 +91,17 @@ W_LoadWadFile (char *filename)
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wad_base = COM_LoadHunkFile (filename);
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wad_base = COM_LoadHunkFile (filename);
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if (!wad_base)
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if (!wad_base)
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Sys_Error ("W_LoadWadFile: couldn't load %s", filename);
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{
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Sys_Printf (
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"\n The following error is somewhat misleading. Most likely you don't\n"
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" have a file by that name on your system because it's stored in a pak\n"
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" file. The real problem is that it's not where we expect it to be.\n\n"
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" Game data should be installed into fs_sharepath or fs_userpath, in a\n"
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" subdirectory named %s.\n\n", fs_basegame->string);
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Sys_Printf (" fs_sharepath is %s\n", fs_sharepath->string);
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Sys_Printf (" fs_userpath is %s\n\n", fs_userpath->string);
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Sys_Error ("W_LoadWadFile: unable to load %s\n\n", filename);
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}
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header = (wadinfo_t *) wad_base;
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header = (wadinfo_t *) wad_base;
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