Okay, the big whitespace reformat. There is some silliness (case

statements, variable declarations), but all in all it's not bad.
This commit is contained in:
Jeff Teunissen 2000-12-08 06:51:37 +00:00
parent b62d75a774
commit 54e2a4d9d3
172 changed files with 26949 additions and 26640 deletions

View file

@ -37,14 +37,14 @@
// FIXME - should be put in one place
// =======================================================================
channel_t channels[MAX_CHANNELS];
int total_channels;
volatile dma_t *shm = 0;
cvar_t *loadas8bit;
int paintedtime; // sample PAIRS
int total_channels;
volatile dma_t *shm = 0;
cvar_t *loadas8bit;
int paintedtime; // sample PAIRS
cvar_t *bgmvolume;
cvar_t *volume;
cvar_t *bgmvolume;
cvar_t *volume;
void
@ -56,9 +56,9 @@ S_Init (void)
void
S_Init_Cvars (void)
{
volume = Cvar_Get("volume", "0.7", CVAR_ARCHIVE, "None");
loadas8bit = Cvar_Get("loadas8bit", "0", CVAR_NONE, "None");
bgmvolume = Cvar_Get("bgmvolume", "1", CVAR_ARCHIVE, "None");
volume = Cvar_Get ("volume", "0.7", CVAR_ARCHIVE, "None");
loadas8bit = Cvar_Get ("loadas8bit", "0", CVAR_NONE, "None");
bgmvolume = Cvar_Get ("bgmvolume", "1", CVAR_ARCHIVE, "None");
}
void
@ -92,7 +92,8 @@ S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
}
void
S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol,
float attenuation)
{
}
@ -101,7 +102,7 @@ S_StopSound (int entnum, int entchannel)
{
}
sfx_t *
sfx_t *
S_PrecacheSound (char *sample)
{
return NULL;
@ -141,4 +142,3 @@ void
S_LocalSound (char *s)
{
}