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Minor lighting cleanup, plus fix minor bug (loss of color on nearby dlights).
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8 changed files with 36 additions and 42 deletions
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@ -212,8 +212,7 @@ typedef struct {
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float size;
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float die, decay; // duration settings
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float minlight; // lighting threshold
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float _color[3]; // RGBA
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float *color;
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float color[3]; // !RGBA
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} fire_t;
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void R_AddFire (vec3_t, vec3_t, entity_t *ent);
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