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https://git.code.sf.net/p/quake/newtree
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added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts
(work in progress, need to clean .c files as well)
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41 changed files with 315 additions and 171 deletions
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@ -18,6 +18,14 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _PMOVE_H
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#define _PMOVE_H
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#include "common.h"
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#include "protocol.h"
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#include "mathlib.h"
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#include "model.h"
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typedef struct
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{
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vec3_t normal;
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@ -100,3 +108,5 @@ int PM_HullPointContents (hull_t *hull, int num, vec3_t p);
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int PM_PointContents (vec3_t point);
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qboolean PM_TestPlayerPosition (vec3_t point);
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pmtrace_t PM_PlayerMove (vec3_t start, vec3_t stop);
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#endif // _PMOVE_H
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