function header audit.

This commit is contained in:
Bill Currie 2001-02-09 02:53:09 +00:00
parent bb8f25bb64
commit 435c588e37
121 changed files with 1247 additions and 3078 deletions

View file

@ -88,9 +88,7 @@ qboolean SNDDMA_InitWav (void);
/*
==================
S_BlockSound
==================
S_BlockSound
*/
void
S_BlockSound (void)
@ -107,9 +105,7 @@ S_BlockSound (void)
/*
==================
S_UnblockSound
==================
S_UnblockSound
*/
void
S_UnblockSound (void)
@ -123,9 +119,7 @@ S_UnblockSound (void)
/*
==================
FreeSound
==================
FreeSound
*/
void
FreeSound (void)
@ -183,11 +177,9 @@ FreeSound (void)
/*
==================
SNDDMA_InitDirect
SNDDMA_InitDirect
Direct-Sound support
==================
Direct-Sound support
*/
sndinitstat
SNDDMA_InitDirect (void)
@ -380,11 +372,9 @@ SNDDMA_InitDirect (void)
/*
==================
SNDDM_InitWav
SNDDM_InitWav
Crappy windows multimedia base
==================
Crappy windows multimedia base
*/
qboolean
SNDDMA_InitWav (void)
@ -494,12 +484,10 @@ SNDDMA_InitWav (void)
}
/*
==================
SNDDMA_Init
SNDDMA_Init
Try to find a sound device to mix for.
Returns false if nothing is found.
==================
Try to find a sound device to mix for.
Returns false if nothing is found.
*/
qboolean
@ -562,13 +550,11 @@ SNDDMA_Init (void)
}
/*
==============
SNDDMA_GetDMAPos
SNDDMA_GetDMAPos
return the current sample position (in mono samples read)
inside the recirculating dma buffer, so the mixing code will know
how many sample are required to fill it up.
===============
return the current sample position (in mono samples read)
inside the recirculating dma buffer, so the mixing code will know
how many sample are required to fill it up.
*/
int
SNDDMA_GetDMAPos (void)
@ -594,11 +580,9 @@ SNDDMA_GetDMAPos (void)
}
/*
==============
SNDDMA_Submit
SNDDMA_Submit
Send sound to device if buffer isn't really the dma buffer
===============
Send sound to device if buffer isn't really the dma buffer
*/
void
SNDDMA_Submit (void)
@ -648,11 +632,9 @@ SNDDMA_Submit (void)
}
/*
==============
SNDDMA_Shutdown
SNDDMA_Shutdown
Reset the sound device for exiting
===============
Reset the sound device for exiting
*/
void
SNDDMA_Shutdown (void)