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cvar doc patches from Misty
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2 changed files with 25 additions and 22 deletions
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@ -1289,15 +1289,15 @@ void CL_Init_Cvars (void)
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cl_sbar_separator = Cvar_Get("cl_sbar_separator", "0", CVAR_ARCHIVE,
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"turns on status bar separator");
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cl_hudswap = Cvar_Get("cl_hudswap", "0", CVAR_ARCHIVE,
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"put items on left");
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"new HUD on left side?");
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cl_maxfps = Cvar_Get("cl_maxfps", "0", CVAR_ARCHIVE,
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"maximum frames rendered in one second. 0 == 32");
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cl_timeout = Cvar_Get("cl_timeout", "60", CVAR_ARCHIVE,
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"server connection timeout (since last packet received)");
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lookspring = Cvar_Get("lookspring", "0", CVAR_ARCHIVE,
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"None");
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"Snap view to center when moving and no mlook/klook");
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lookstrafe = Cvar_Get("lookstrafe", "0", CVAR_ARCHIVE,
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"None");
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"when mlook/klook on player will strafe");
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sensitivity = Cvar_Get("sensitivity", "3", CVAR_ARCHIVE,
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"mouse sensitivity multiplier");
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cl_freelook = Cvar_Get("freelook", "0", CVAR_ARCHIVE,
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@ -1313,48 +1313,51 @@ void CL_Init_Cvars (void)
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"mouse strafe speed");
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rcon_password = Cvar_Get("rcon_password", "", CVAR_NONE,
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"None");
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"remote control password");
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rcon_address = Cvar_Get("rcon_address", "", CVAR_NONE,
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"None");
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"server IP address when client not connected - for sending rcon commands");
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cl_predict_players2 = Cvar_Get("cl_predict_players2", "1", CVAR_NONE,
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"None");
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"If this and cl_predict_players is 0, no player prediction is done");
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cl_predict_players = Cvar_Get("cl_predict_players", "1", CVAR_NONE,
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"None");
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"If this and cl_predict_players2 is 0, no player prediction is done");
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cl_solid_players = Cvar_Get("cl_solid_players", "1", CVAR_NONE,
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"None");
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"Are players solid? If off, you can walk through them with difficulty");
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/* Misty: FIXME: Nobody knows exactly what this does. Someone has to find out, proboably me. */
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localid = Cvar_Get("localid", "", CVAR_NONE,
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"None");
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"FIXME: nobody knows what this does.");
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baseskin = Cvar_Get("baseskin", "base", CVAR_NONE,
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"None");
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"default base skin name");
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noskins = Cvar_Get("noskins", "0", CVAR_NONE,
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"None");
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"set to 1 to not download new skins");
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//
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// info mirrors
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//
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name = Cvar_Get("name", "unnamed", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"Player name");
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password = Cvar_Get("password", "", CVAR_USERINFO,
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"None");
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"Server password");
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spectator = Cvar_Get("spectator", "", CVAR_USERINFO,
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"None");
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"Set to 1 before connecting to become a spectator");
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skin = Cvar_Get("skin", "", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"Players skin");
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team = Cvar_Get("team", "", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"Team player is on.");
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topcolor = Cvar_Get("topcolor", "0", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"Players color on top");
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bottomcolor = Cvar_Get("bottomcolor", "0", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"Players color on bottom");
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/* Misty: FIXME: Nobody seems to know exactly what this rate *IS* - bytes/packets/what?? */
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rate = Cvar_Get("rate", "2500", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"download rate");
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/* Misty: FIXME: We need to find out exactly *what* it does suppress/allow */
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msg = Cvar_Get("msg", "1", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"Message level");
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noaim = Cvar_Get("noaim", "0", CVAR_ARCHIVE|CVAR_USERINFO,
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"None");
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"Auto aim off switch. Set to 1 to turn off.");
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}
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/*
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@ -127,7 +127,7 @@ byte *Skin_Cache (skin_t *skin)
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if (cls.downloadtype == dl_skin)
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return NULL; // use base until downloaded
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if (noskins->int_val == 1) // JACK: So NOSKINS > 1 will show skins, but
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if (noskins->int_val) // JACK: So NOSKINS > 1 will show skins, but
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return NULL; // not download new ones.
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if (skin->failedload)
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