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remove sys_win.c.client. if it's still needed, it's in cvs
remove some GLQUAKEs from tho others. no client builds atm :(, but then neither does the server :/
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6 changed files with 0 additions and 740 deletions
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@ -1069,11 +1069,9 @@ void CL_MuzzleFlash (void)
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if ((unsigned)(i-1) >= MAX_CLIENTS)
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return;
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#ifdef GLQUAKE
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// don't draw our own muzzle flash in gl if flashblending
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if (i-1 == cl.playernum && gl_flashblend.value)
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return;
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#endif
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pl = &cl.frames[parsecountmod].playerstate[i-1];
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