remove sys_win.c.client. if it's still needed, it's in cvs

remove some GLQUAKEs from tho others. no client builds atm :(, but then neither does the server :/
This commit is contained in:
Bill Currie 2000-05-12 23:45:09 +00:00
parent 9adb98d87e
commit 3f0635e210
6 changed files with 0 additions and 740 deletions

View file

@ -1069,11 +1069,9 @@ void CL_MuzzleFlash (void)
if ((unsigned)(i-1) >= MAX_CLIENTS)
return;
#ifdef GLQUAKE
// don't draw our own muzzle flash in gl if flashblending
if (i-1 == cl.playernum && gl_flashblend.value)
return;
#endif
pl = &cl.frames[parsecountmod].playerstate[i-1];