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1 changed files with 1 additions and 3 deletions
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@ -1135,9 +1135,7 @@ R_SetupGL (void)
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x = r_refdef.vrect.x * glwidth / vid.width;
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x2 = (r_refdef.vrect.x + r_refdef.vrect.width) * glwidth / vid.width;
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y = (vid.height - r_refdef.vrect.y) * glheight / vid.height;
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y2 =
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(vid.height -
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(r_refdef.vrect.y + r_refdef.vrect.height)) * glheight / vid.height;
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y2 = (vid.height - (r_refdef.vrect.y + r_refdef.vrect.height)) * glheight / vid.height;
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// fudge around because of frac screen scale
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if (x > 0)
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