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locs and teamplay: Minor cleanup. (locisgz!? Gone!)
gl_dyn_part.c: Minor cleanup.
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4 changed files with 38 additions and 56 deletions
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@ -45,12 +45,6 @@ void map_to_loc (char *mapname, char *filename);
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void locs_del (char *filename, vec3_t loc);
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void locs_edit (char *filename, vec3_t loc, char *desc);
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void locs_mark (char *filename, vec3_t loc, char *desc);
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void locs_save (char *filename);
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void locs_save (char *filename, qboolean gz);
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int locs_nearest (vec3_t loc);
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extern location_t **locations;
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extern int locations_count;
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#ifdef HAVE_ZLIB
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extern int locisgz;
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#endif
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#endif // __locs_h
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