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cl_demospeed cvar. 1 = normal speed, < 1 = slow-mo, > 1 = timelaps.
host.h: remove Host_SimulationTime prototype cl_main.c: cl_demospeed stuff. Host_SimulationTime was resurected because of gcc warnings about setjmp clobbering vars. It's made static inline so its resurection doesn't cost fps.
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2 changed files with 13 additions and 17 deletions
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@ -64,7 +64,6 @@ void Host_Init (void);
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void Host_Shutdown(void);
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void Host_Error (char *error, ...) __attribute__((format(printf,1,2)));
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void Host_EndGame (char *message, ...) __attribute__((format(printf,1,2)));
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qboolean Host_SimulationTime(float time);
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void Host_Frame (float time);
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void Host_Quit_f (void);
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void Host_ClientCommands (char *fmt, ...) __attribute__((format(printf,1,2)));
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