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This fixes an ugly bug caused by a bug in the ugly netquake step up smoothing code :)
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3 changed files with 5 additions and 2 deletions
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@ -280,7 +280,7 @@ typedef struct
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float driftmove;
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double laststop;
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int onground; // -1 when in air
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float crouch; // local amount for smoothing stepups
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qboolean paused; // send over by server
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