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do some fixups for make dist before going beta5 :)
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2 changed files with 16 additions and 13 deletions
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@ -1,17 +1,20 @@
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## Process this file with automake to produce Makefile.in
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## Process this file with automake to produce Makefile.in
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EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h asm_i386.h block16.h \
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EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h asm_i386.h block16.h \
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block8.h bothdefs.h bspfile.h buildnum.h cdaudio.h checksum.h \
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block8.h bothdefs.h bspfile.h buildnum.h cdaudio.h checksum.h \
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cl_slist.h client.h cmd.h commdef.h compat.h config.h.in console.h \
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cl_cam.h cl_demo.h cl_ents.h cl_input.h cl_main.h cl_parse.h \
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context_x11.h crc.h cvar.h d_iface.h d_ifacea.h d_local.h dga_check.h \
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cl_pred.h cl_slist.h cl_tent.h client.h cmd.h commdef.h compat.h \
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draw.h gcc_attr.h gl_warp_sin.h glquake.h in_win.h info.h input.h \
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config.h.in console.h context_x11.h crc.h cvar.h d_iface.h \
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joystick.h keys.h link.h locs.h mathlib.h mdfour.h menu.h model.h \
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d_ifacea.h d_local.h dga_check.h draw.h fractalnoise.h gcc_attr.h \
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modelgen.h msg.h net.h pcx.h pmove.h pr_comp.h progdefs.h progs.h \
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gl_warp_sin.h glquake.h in_win.h info.h input.h joystick.h keys.h \
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protocol.h qargs.h qdefs.h qendian.h qstructs.h qtypes.h quakeasm.h \
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link.h locs.h mathlib.h mdfour.h menu.h model.h modelgen.h msg.h \
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quakedef.h quakefs.h quakeio.h r_local.h r_shared.h render.h \
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net.h pcx.h pmove.h pr_comp.h progdefs.h progs.h protocol.h qargs.h \
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resource.h sbar.h screen.h server.h sizebuf.h sound.h spritegn.h \
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qdefs.h qendian.h qstructs.h qtypes.h quakeasm.h quakedef.h \
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sys.h tga.h teamplay.h uint32.h va.h vid.h view.h wad.h winquake.h \
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quakefs.h quakeio.h r_dynamic.h r_local.h r_shared.h render.h \
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sbar.h screen.h server.h sizebuf.h skin.h sound.h spritegn.h sys.h \
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tga.h teamplay.h uint32.h va.h vid.h view.h wad.h winquake.h \
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world.h zone.h \
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world.h zone.h \
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\
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win32/fnmatch.h win32/version.h win32/version.h.in \
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win32/fnmatch.h win32/version.h win32/version.h.in \
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win32/resources/icon1.ico win32/resources/resource.h \
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win32/resources/icon1.ico win32/resources/resource.h \
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win32/resources/quakeforge.rc win32/bc/config.h win32/vc/config.h \
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win32/resources/quakeforge.rc win32/bc/borland.c win32/bc/config.h \
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win32/vc/dirent.h
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win32/vc/config.h win32/vc/dirent.h
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@ -86,7 +86,7 @@ libqfsys_cl_a_SOURCES= cl_sys_win.c fnmatch.c dirent.c sys_win.c
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else
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else
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libqfsys_cl_a_SOURCES= cl_sys_unix.c sys_unix.c
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libqfsys_cl_a_SOURCES= cl_sys_unix.c sys_unix.c
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endif
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endif
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EXTRA_libqfsys_cl_a_SOURCES= cl_sys_unix.c cl_sys_win.c sys_win.c sys_unix.c fnmatch.c dirent.c
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EXTRA_libqfsys_cl_a_SOURCES= cl_sys_sdl.c cl_sys_unix.c cl_sys_win.c sys_win.c sys_unix.c fnmatch.c dirent.c
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#
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#
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# ... Digital audio
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# ... Digital audio
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@ -127,7 +127,7 @@ endif
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if CDTYPE_NULL
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if CDTYPE_NULL
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libqfcd_a_SOURCES = cd_null.c
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libqfcd_a_SOURCES = cd_null.c
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endif
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endif
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EXTRA_libqfcd_a_SOURCES = cd_audio.c cd_win.c cd_linux.c cd_null.c
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EXTRA_libqfcd_a_SOURCES = cd_audio.c cd_linux.c cd_null.c cd_sdl.c cd_win.c
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#
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#
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# ... Joystick
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# ... Joystick
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