mirror of
https://git.code.sf.net/p/quake/newtree
synced 2025-06-02 18:11:12 +00:00
split gl_sky.c into gl_sky.c and gl_sky_clip.c (should have done this in the
first place, but I didn't realise how much code would go into sky clipping).
This commit is contained in:
parent
b9b45d8d79
commit
293d2bcc13
7 changed files with 432 additions and 367 deletions
|
@ -127,6 +127,7 @@ extern PROC glVertexPointerEXT;
|
|||
#define SKYSHIFT 7
|
||||
#define SKYSIZE (1 << SKYSHIFT)
|
||||
#define SKYMASK (SKYSIZE - 1)
|
||||
#define SKY_TEX 2000 // Quake 2 environment sky
|
||||
|
||||
#define BACKFACE_EPSILON 0.01
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue