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cosmetic change - FWIW Mercury it's a bug that blend needs to be disabled
there and the bug's not in our code, so don't whack LH too hard.
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@ -947,8 +947,8 @@ void R_DrawWorld (void)
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// Be sure to clear the skybox --KB
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R_DrawSky ();
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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glDisable(GL_BLEND);
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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R_RecursiveWorldNode (cl.worldmodel->nodes);
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