This adds multitexture for win32 back into the game.

This commit is contained in:
Joseph Carter 2000-06-03 22:32:53 +00:00
parent 8d08bc4d86
commit 19afb34084
4 changed files with 15 additions and 13 deletions

View file

@ -239,12 +239,10 @@ void GL_Bind (int texnum);
#define TEXTURE0_SGIS 0x835E
#define TEXTURE1_SGIS 0x835F
#ifdef _WIN32
typedef void (GLAPIENTRY *lpMTexFUNC) (GLenum, GLfloat, GLfloat);
typedef void (GLAPIENTRY *lpSelTexFUNC) (GLenum);
extern lpMTexFUNC qglMTexCoord2fSGIS;
extern lpSelTexFUNC qglSelectTextureSGIS;
#endif
extern qboolean gl_mtexable;