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apply Misty's clock patch part 2
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b5ff8b5c6c
commit
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2 changed files with 26 additions and 1 deletions
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@ -491,7 +491,7 @@ void SCR_DrawTime (void)
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/* now actually print it to the screen directly below where show_fps is */
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/* now actually print it to the screen directly below where show_fps is */
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sprintf(st, "%s", local_time);
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sprintf(st, "%s", local_time);
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x = vid.width - strlen(st) * 8 - 8;
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x = vid.width - strlen(st) * 8 - 8;
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y = vid.height - sb_lines - 0;
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y = vid.height - sb_lines - 16;
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Draw_String8 (x, y, st);
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Draw_String8 (x, y, st);
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}
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}
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@ -511,6 +511,30 @@ void SCR_DrawFPS (void)
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Draw_String8 (x, y, st);
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Draw_String8 (x, y, st);
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}
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}
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/* Misty: I like to see the time */
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void SCR_DrawTime (void)
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{
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extern cvar_t *show_time;
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int x, y;
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char st[80];
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char local_time[120];
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time_t systime;
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if (!show_time->int_val)
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return;
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/* actually find the time and set systime to it*/
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time(&systime);
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/* now set local_time to 24 hour time using hours:minutes format */
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strftime(local_time, sizeof(local_time), "%k:%M", localtime(&systime));
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/* now actually print it to the screen directly below where show_fps is
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*/
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sprintf(st, "%s", local_time);
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x = vid.width - strlen(st) * 8 - 8;
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y = vid.height - sb_lines - 16;
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Draw_String8 (x, y, st);
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}
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/*
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/*
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==============
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==============
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DrawPause
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DrawPause
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@ -1086,6 +1110,7 @@ void SCR_UpdateScreen (void)
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SCR_DrawTurtle ();
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SCR_DrawTurtle ();
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SCR_DrawPause ();
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SCR_DrawPause ();
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SCR_DrawFPS ();
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SCR_DrawFPS ();
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SCR_DrawTime ();
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SCR_CheckDrawCenterString ();
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SCR_CheckDrawCenterString ();
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Sbar_Draw ();
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Sbar_Draw ();
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SCR_DrawConsole ();
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SCR_DrawConsole ();
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