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https://git.code.sf.net/p/quake/newtree
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merge in knghtbrd's work, minus his over-bright stuff (it causes textures to
not be drawn when multitexture is not available (or at least I think that's the condition)). More specificly, his altered blend states.
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acb5f4b21a
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10 changed files with 259 additions and 731 deletions
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@ -60,9 +60,6 @@ int c_brush_polys, c_alias_polys;
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qboolean envmap; // true during envmap command capture
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int currenttexture = -1; // to avoid unnecessary texture sets
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int cnttextures[2] = {-1, -1}; // cached
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int particletexture; // little dot for particles
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int playertextures; // up to 16 color translated skins
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@ -103,6 +100,7 @@ cvar_t *r_lightmap;
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cvar_t *r_shadows;
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cvar_t *r_mirroralpha;
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cvar_t *r_wateralpha;
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cvar_t *r_waterripple;
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cvar_t *r_dynamic;
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cvar_t *r_novis;
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cvar_t *r_netgraph;
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@ -292,7 +290,7 @@ void R_DrawSpriteModel (entity_t *e)
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GL_DisableMultitexture();
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GL_Bind(frame->gl_texturenum);
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glBindTexture (GL_TEXTURE_2D, frame->gl_texturenum);
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glEnable (GL_ALPHA_TEST);
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glBegin (GL_QUADS);
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@ -364,8 +362,8 @@ void GL_DrawAliasFrame (aliashdr_t *paliashdr, int posenum)
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trivertx_t *verts;
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int *order;
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int count;
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lastposenum = posenum;
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lastposenum = posenum;
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verts = (trivertx_t *)((byte *)paliashdr + paliashdr->posedata);
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verts += posenum * paliashdr->poseverts;
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@ -593,7 +591,7 @@ void R_DrawAliasModel (entity_t *e)
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GL_DisableMultitexture();
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glPushMatrix ();
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glPushMatrix ();
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R_RotateForEntity (e);
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if (!strcmp (clmodel->name, "progs/eyes.mdl") ) {
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@ -606,7 +604,7 @@ void R_DrawAliasModel (entity_t *e)
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}
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anim = (int)(cl.time*10) & 3;
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GL_Bind(paliashdr->gl_texturenum[currententity->skinnum][anim]);
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glBindTexture (GL_TEXTURE_2D, paliashdr->gl_texturenum[currententity->skinnum][anim]);
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// we can't dynamically colormap textures, so they are cached
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// seperately for the players. Heads are just uncolored.
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@ -618,7 +616,7 @@ void R_DrawAliasModel (entity_t *e)
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R_TranslatePlayerSkin(i);
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}
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if (i >= 0 && i<MAX_CLIENTS)
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GL_Bind(playertextures + i);
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glBindTexture (GL_TEXTURE_2D, playertextures + i);
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}
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if (gl_smoothmodels->value)
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