merge in knghtbrd's work, minus his over-bright stuff (it causes textures to

not be drawn when multitexture is not available (or at least I think that's
the condition)). More specificly, his altered blend states.
This commit is contained in:
Bill Currie 2000-06-17 10:39:28 +00:00
parent acb5f4b21a
commit 18a9900b21
10 changed files with 259 additions and 731 deletions

View file

@ -494,7 +494,7 @@ void R_DrawParticles (void)
float scale;
qboolean alphaTestEnabled;
GL_Bind(particletexture);
glBindTexture (GL_TEXTURE_2D, particletexture);
alphaTestEnabled = glIsEnabled(GL_ALPHA_TEST);
if (alphaTestEnabled)