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merge in knghtbrd's work, minus his over-bright stuff (it causes textures to
not be drawn when multitexture is not available (or at least I think that's the condition)). More specificly, his altered blend states.
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10 changed files with 259 additions and 731 deletions
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@ -149,7 +149,7 @@ void R_NetGraph (void)
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Draw_String8 (8, y, st);
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y += 8;
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GL_Bind(netgraphtexture);
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glBindTexture (GL_TEXTURE_2D, netgraphtexture);
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glTexImage2D (GL_TEXTURE_2D, 0, gl_alpha_format,
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NET_TIMINGS, NET_GRAPHHEIGHT, 0, GL_RGBA,
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