The init sequence cleanup!

Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
This commit is contained in:
Zephaniah E. Hull 2000-10-29 15:35:24 +00:00
parent b0d4014885
commit 13bd5ce012
92 changed files with 912 additions and 422 deletions

View file

@ -99,6 +99,7 @@ typedef struct
} wavinfo_t;
void S_Init (void);
void S_Init_Cvars (void);
void S_Startup (void);
void S_Shutdown (void);
void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation);