The init sequence cleanup!

Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
This commit is contained in:
Zephaniah E. Hull 2000-10-29 15:35:24 +00:00
parent b0d4014885
commit 13bd5ce012
92 changed files with 912 additions and 422 deletions

View file

@ -125,7 +125,8 @@ extern struct texture_s *r_notexture_mip;
extern entity_t r_worldentity;
void R_Init (void);
void R_InitTextures (void);
void R_Init_Cvars (void);
void R_Textures_Init (void);
void R_InitEfrags (void);
void R_RenderView (void); // must set r_refdef first
void R_ViewChanged (vrect_t *pvrect, int lineadj, float aspect);