The init sequence cleanup!

Also broke up client.h into a lot of smaller headers.
Oh, software rendering works again.

And yes, this does hit a hell of a lot of files.
This commit is contained in:
Zephaniah E. Hull 2000-10-29 15:35:24 +00:00
parent b0d4014885
commit 13bd5ce012
92 changed files with 912 additions and 422 deletions

View file

@ -33,7 +33,7 @@
void R_RocketTrail (vec3_t start, vec3_t end, int type, entity_t *ent);
void R_RunParticleEffect (vec3_t org, int color, int count);
void R_RunPuffEffect (vec3_t org, int type, int count);
void R_RunPuffEffect (vec3_t org, byte type, byte count);
void R_RunSpikeEffect (vec3_t org, byte type);
void R_BlobExplosion (vec3_t org);